Ns 1.04h

RUAewokRUAewok Join Date: 2002-11-02 Member: 4159Members
Hehehehe I beat everyone to making this post. Now whats in it? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

Comments

  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    nothing. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • tseepratseepra Join Date: 2002-12-11 Member: 10530Members
    they actually removed the aliens completely, and took out the ready room, and no comm, and added a riot shiled, also they changed the weapons, and renamed it to cs 1.6
  • n00b101n00b101 Join Date: 2002-10-29 Member: 1706Members
    <!--QuoteBegin--tseepra+Jan 20 2003, 04:54 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tseepra @ Jan 20 2003, 04:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->they actually removed the aliens completely, and took out the ready room, and no comm, and added a riot shiled, also they changed the weapons, and renamed it to cs 1.6<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Sounds good to me, I was tired of those <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->

    Seriously, read the news on the site to see everything new.
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    edited January 2003
    and where is the changelog? i want to know what changes befor i go on a server with 1.04h on it

    edit: i found it, just some bugfixes... nothing spezial
  • RUAewokRUAewok Join Date: 2002-11-02 Member: 4159Members
    it appears 1.04h fixed 1 little linux bug
  • Eternal_BlissEternal_Bliss Join Date: 2002-11-07 Member: 7633Members, NS1 Playtester, Contributor
    <!--QuoteBegin--[RUA]ewok+Jan 19 2003, 06:06 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([RUA]ewok @ Jan 19 2003, 06:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->it appears 1.04h fixed 1 little linux bug<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    yup
    <a href='http://forums.joe.to/viewtopic.php?t=7266' target='_blank'>http://forums.joe.to/viewtopic.php?t=7266</a>
  • geldonyetichgeldonyetich Join Date: 2002-11-01 Member: 2537Members
    Get ready for 1.04 then.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->only 1 bugfix for linux servers, we are running it for regression testing though

    if the linux bug is fixed, this will probably be released as 1.04 and we will be playing it for a couple months until the 1.1 beta is ready<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    talked to flay on irc today, said theres a few linux bugs left.
  • JamlJaml Join Date: 2002-11-17 Member: 9054Members
    I dont know what they did with 1.04h but 1 res node in holoroom seems to be not buildable on ns hera for aliens. Happened 4 times today that i couldnt build on the res node that is farther away from arch hive.(sorry for strange description but there is no left or right/ N S O W in ns)
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    ...Which is a problem with the MAP, right? That means client update needed. Sorry, 1.04 can NOT fix any bugs/problems with the maps...
  • RUAewokRUAewok Join Date: 2002-11-02 Member: 4159Members
    <!--QuoteBegin--Align+Jan 20 2003, 03:48 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ Jan 20 2003, 03:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->...Which is a problem with the MAP, right? That means client update needed. Sorry, 1.04 can NOT fix any bugs/problems with the maps...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    if it was a problem with the map then it would have existed since the original release, BTW maps could be updated in a server only patch just as long as they were only entity updates.
  • ImmacolataImmacolata Join Date: 2002-11-01 Member: 2140Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Jaml+Jan 20 2003, 09:22 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jaml @ Jan 20 2003, 09:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I dont know what they did with 1.04h but 1 res node in holoroom seems to be not buildable on ns hera for aliens. Happened 4 times today that i couldnt build on the res node that is farther away from arch hive.(sorry for strange description but there is no left or right/ N S O W in ns)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I'd say there is. From your commander view, it's natural to assume up on the screen is north, down is south and right is east - left is west.

    Like how we are accustomed to look at maps, we automatically assume north is upwards or outwards from where we stand.

    Holo is NW mebbe NNW from marine start.
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