Hehehehe I beat everyone to making this post. Now whats in it? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
they actually removed the aliens completely, and took out the ready room, and no comm, and added a riot shiled, also they changed the weapons, and renamed it to cs 1.6
<!--QuoteBegin--tseepra+Jan 20 2003, 04:54 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tseepra @ Jan 20 2003, 04:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->they actually removed the aliens completely, and took out the ready room, and no comm, and added a riot shiled, also they changed the weapons, and renamed it to cs 1.6<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Sounds good to me, I was tired of those <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
Seriously, read the news on the site to see everything new.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->only 1 bugfix for linux servers, we are running it for regression testing though
if the linux bug is fixed, this will probably be released as 1.04 and we will be playing it for a couple months until the 1.1 beta is ready<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I dont know what they did with 1.04h but 1 res node in holoroom seems to be not buildable on ns hera for aliens. Happened 4 times today that i couldnt build on the res node that is farther away from arch hive.(sorry for strange description but there is no left or right/ N S O W in ns)
<!--QuoteBegin--Align+Jan 20 2003, 03:48 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ Jan 20 2003, 03:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->...Which is a problem with the MAP, right? That means client update needed. Sorry, 1.04 can NOT fix any bugs/problems with the maps...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> if it was a problem with the map then it would have existed since the original release, BTW maps could be updated in a server only patch just as long as they were only entity updates.
<!--QuoteBegin--Jaml+Jan 20 2003, 09:22 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jaml @ Jan 20 2003, 09:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I dont know what they did with 1.04h but 1 res node in holoroom seems to be not buildable on ns hera for aliens. Happened 4 times today that i couldnt build on the res node that is farther away from arch hive.(sorry for strange description but there is no left or right/ N S O W in ns)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> I'd say there is. From your commander view, it's natural to assume up on the screen is north, down is south and right is east - left is west.
Like how we are accustomed to look at maps, we automatically assume north is upwards or outwards from where we stand.
Comments
Sounds good to me, I was tired of those <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
Seriously, read the news on the site to see everything new.
edit: i found it, just some bugfixes... nothing spezial
yup
<a href='http://forums.joe.to/viewtopic.php?t=7266' target='_blank'>http://forums.joe.to/viewtopic.php?t=7266</a>
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->only 1 bugfix for linux servers, we are running it for regression testing though
if the linux bug is fixed, this will probably be released as 1.04 and we will be playing it for a couple months until the 1.1 beta is ready<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
if it was a problem with the map then it would have existed since the original release, BTW maps could be updated in a server only patch just as long as they were only entity updates.
I'd say there is. From your commander view, it's natural to assume up on the screen is north, down is south and right is east - left is west.
Like how we are accustomed to look at maps, we automatically assume north is upwards or outwards from where we stand.
Holo is NW mebbe NNW from marine start.