Func_seethrough Crashes Map

LucidLucid Join Date: 2002-12-11 Member: 10534Members, Constellation
edited January 2003 in Mapping Forum
<div class="IPBDescription">newbie here</div> ok so I'm making my little practice room and it works fine atleast for loading it up and running around (i'm surprised I've gotten that far). But now that I want to make the ceiling func_seethrough it crashes the map when i look up (as a non-commander ofcourse). I'm familiar with leaks because I took out a wall once just to see what would happen <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> . But It definately isn't a leak where i can see outside my map, the corners are tight . I'm using quark and this is what I did: I created a func_seethrough, it comes in with a poly attached to it, i delete the poly, then in the menu i drag my ceiling brush onto the func_seethrough and it looks like this:

<a href='http://damagenetworks.gotdns.com/Clipboard01.gif' target='_blank'>http://damagenetworks.gotdns.com/Clipboard01.gif</a>


what am i doing wrong?

Comments

  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    Yes you made yoru cielign a func_seethrough, but the thing is you can't have entities touching the void. That's what a leak is. BTW you don't have to turn your ceiling in a func_seethrough, the ceilings are never drawn for the commander, only pipes or stuff like that, that are INSIDE the map should be turned in a func_seethrough.
  • LucidLucid Join Date: 2002-12-11 Member: 10534Members, Constellation
    i see, so what decides what a "ceiling" really is to the commander?
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    ever gone in spectator mode? know how you can see the 'inside' of the map from 'outside'. this is what comm mode does.
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    The invisble 'ceiling' is basically the underside of the first brush below the commder. Any gap between that and a lower brush will make the lower brush visible to the commander.

    I recommend making a small test map to experiement with if you are unsure.
  • LucidLucid Join Date: 2002-12-11 Member: 10534Members, Constellation
    edited January 2003
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