1.04 Question

Kid-AKid-A Join Date: 2002-12-17 Member: 10908Members
<div class="IPBDescription">Regarding seiges</div> I've read a few rumours that say a seige can damage itself in 1.04. While im not sure about this one possible anti seige tactic will be place a sensory tower(only 10rp, but any will do) next to the seige, It will then attack it damaging itself. I don't the numbers so someone who plays on 1.04 servers could try it out see how many towers it takes.

Comments

  • Kid-AKid-A Join Date: 2002-12-17 Member: 10908Members
    Is it possible to place a tower ON a seige, the seige has a maximum attack angle. Just wondering.

    btw I was just pointing out that sensory is cheapest not suggesting a build order.

    If the self splash damage is enough to destroy the seige in 2 turret placements I'd do it. Seiges don't always hit right away sometimes a gorge can run before they get hit.
  • SmithboySmithboy Join Date: 2002-12-17 Member: 10964Members
    Just place on the opposite side as the siege is facing at the moment and run.
  • SevendashsevenSevendashseven Join Date: 2002-11-01 Member: 3357Members
    A gorge is a small price to pay to save a hive, anyway...
  • NeoskepticNeoskeptic Join Date: 2002-11-01 Member: 3161Members
    If you could get that close to the siege cannon as a gorge anyway might as well call in the skulks and eat the thing because getting that close would mean there were no/few sentry turrets nearby.
  • sekdarsekdar Join Date: 2002-11-21 Member: 9564Members
    not necessarily. if the marines had it turreted to hell and the skulks couldn't assemble themselves into a cohesive unit, the gorge (with more hp than a skulk) could run in and possibly destroy it, while living to tell the tale.
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