What Specificly Do I Need To Just...

DeathToll_DavidDeathToll_David Join Date: 2002-11-09 Member: 7902Members
<div class="IPBDescription">test my ready room</div> I made a ready room and all I want to do is test it. I lauch NS and pull up the map and it crashes.

What specifc entities do I have to have just to test my ready room.

At least this is why I assume it crashes cause I just have an info_player_start only.

Comments

  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    one info player start is enough for a test.
    if it crashes at start its most times because of a big leak that you see from the start or that your info_player_start is inside a wall or a mayor compiling error (check the compile log).
  • DeathToll_DavidDeathToll_David Join Date: 2002-11-09 Member: 7902Members
    The room is just a hollow brush so it cant leak

    There is nothing inside a wall. All I have is 1 info_player_start and nothing else but a light.


    As you can see. No errors:

    ** Executing...
    ** Command: Change Directory
    ** Parameters: C:\Sierra\Half-Life\ns

    ** Executing...
    ** Command: Copy File
    ** Parameters: "C:\ns_test.map" "C:\Sierra\Half-Life\ns\maps\ns_test.map"

    ** Executing...
    ** Command: C:\PROGRA~1\VALVEH~1\tools\qcsg.exe
    ** Parameters: "C:\Sierra\Half-Life\ns\maps\ns_test"

    qcsg.exe v2.8 (Jan 31 2000)

    ---- qcsg ----
    entering C:\Sierra\Half-Life\ns\maps\ns_test.map
    CreateBrush: 0...1...2...3...5...6...7...8... (0)
    CSGBrush: 0...1...2...3...5...6...7...8... (0)
    Using WAD File: \sierra\half-life\valve\halflife.wad
    Using WAD File: \sierra\half-life\ns\ns.wad
    1 seconds elapsed

    ** Executing...
    ** Command: C:\PROGRA~1\VALVEH~1\tools\vis.exe
    ** Parameters: "C:\Sierra\Half-Life\ns\maps\ns_test"

    vis.exe v1.3 (Dec 30 1998)
    ---- vis ----
    1 thread(s)
    LoadPortals: couldn't read C:\Sierra\Half-Life\ns\maps\ns_test.prt
    No vising performed.

    ** Executing...
    ** Command: C:\PROGRA~1\VALVEH~1\tools\qrad.exe
    ** Parameters: "C:\Sierra\Half-Life\ns\maps\ns_test"
  • quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
    have you read the mapping guidelines and other stuff?
    you need to download latest compiling tools (zoners)
    check this thread
    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=8143' target='_blank'>http://www.unknownworlds.com/forums/in...t=ST&f=4&t=8143</a>
  • DeathToll_DavidDeathToll_David Join Date: 2002-11-09 Member: 7902Members
    Zoners has not had a working download in weeks.

    info_join_team
    info_spectate
    info_join_autoassign
    info_gameplay
    info_team_start entities

    etc

    I know how to map so there is no doubt in my mind that I have the files setup correctly. Something is just seriously wrong somewhere.

    Is the FGD file that came with the game the correct one?
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    You don't seem to be running BSP. You must run BSP to end up with something playable.
  • DeathToll_DavidDeathToll_David Join Date: 2002-11-09 Member: 7902Members
    Um no. I'm running the bsp file.

    I map all the time, I know how to run maps. This plus the missing entities in the FGD file have made me not want to map at all.
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    Sorry. You misunderstand me. In that log file you posted, there is no log entries for QBSP.exe or HLBSP.exe. So when I say you're not running BSP I meant to say you're not using the BSP compiler program, which you MUST do to produce a playable .BSP file.
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    What chromeangel meant was that you must run the program hlbsp.exe (or qbsp.exe, etc) after you run qcsg.exe. The reason why you get the following error:

    LoadPortals: couldn't read C:\Sierra\Half-Life\ns\maps\ns_test.prt

    is because you have not run the BSP program. The .bsp map file is a totally different beast.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Without bsp he maybe could run the map when he includes "noclip" in the loadmap command line <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
    Better run BSP.
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