Player model size
Yamazaki
Join Date: 2002-01-24 Member: 21Members, NS1 Playtester, Contributor
<div class="IPBDescription">Model doesn't match with bounding box</div>Is it possible to lower the marine model a bit when he's crouched? His visual height, when crouched, doesn't match with the bounding box for when he's crouched. Currently his head and shoulders are clipping through the ceiling of vents that are small enough for his bounding box to move through.
I'd suggest lowering him down such that his calves are almost touching his thighs when he crawls, in order to lose the needed height.
For exact measurements, the bounding box is 72 units high when standing, and 36 units high when crouched. So the marine model has to be half as high when crouched, and currently it's about 48 units high or so.
I had a screenshot of the marine (In thirdperson mode) trying to hide under a desk which had 40 units of clearance, and his head was visibly clipping through the desktop, but I lost the screenie somewhere.
I'd suggest lowering him down such that his calves are almost touching his thighs when he crawls, in order to lose the needed height.
For exact measurements, the bounding box is 72 units high when standing, and 36 units high when crouched. So the marine model has to be half as high when crouched, and currently it's about 48 units high or so.
I had a screenshot of the marine (In thirdperson mode) trying to hide under a desk which had 40 units of clearance, and his head was visibly clipping through the desktop, but I lost the screenie somewhere.
Comments
I was crouched in front of a 32 unit high railing, and I couldn't see over it. Then I switched to thirdperson and it showed that my head was easily clearing the top of the railing.
Marine: "Heh, he can't see me, I'm hiding"
Alien: "I see you" *SPIT*
*HEADSHOT*
Marine: "WTF!?@&@# asdfhsgjashdfkhkdf!!!!!!!!"
1. Crouching Marine/Level 1 Alien
2. Standing Marine/Level 2-4 Alien/Crouched Level 5
3. Standing Level 5 alien
So you can't alter the crouch height of the marine without changing the normal height of the level 1.
Like Standing\crouching height for the different characters.
Jumping hieghts(bottom of feet/top of head) and crouch jump.
Max Jump distance for different characters.
Rocket pack height/distance/time limit for rocket pack.
alien spit distance or turret sensory range. or any other usefull stuff like that. Alot of this may actually be in the mapping docs, I will double check. Mappers could do some sneaky stuff with this info, like have things juuust out of reach. <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
I'm wondering how they're going to make a war-horse sized thing get shorter (head-to-rear-wise) when it crouches <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
-Jacius
--Scythe--
the_only_scythe@yahoo.co.uk
<!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Height 73 Units
This is the minimum inside distance between the floor and the
ceiling that he can still walk in standing.
Width and Depth 33 Units
This is the minimum Distance that he can fall into or walk between,
both length wise and width wise. Note: It is very difficult to fall
through an opening this small, you have to be trying very deliberetly.
Height Crouched 37 Units
Again, This is the minimum inside distance between the floor and
ceiling that he can crouch and walk through.
Jump 45 Units High
This is the maximum height you can jump Running or Standing.
Ducking Jump 63 Units High
This is the maximum height you can jump Running or Standing using
the Duck & Jump method.
Jump 229 Units Long
This is the maximum distance you can jump. I only tested this
running and this is one of the most objectible measurements since it
really depends if I jumped at the very edge of the opening.
Ducking Jump 247 Units Long
This is the maximum distance you can jump using the Duck & Jump
method. I only tested this running and this again is one of the most
objectible measurements since it really depends if I jumped at the
very edge of the opening.
Step 18 Units Max
This is the maximum Step Height before you must jump.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
You give me this, and all I have to give you in return is...pocket lint <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
I assume "he" is the marine?
thx bro!!
Rhoads and Greedo. *GLARE!*