Fade Vs Ha/hmg

V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
edited January 2003 in Kharaa Strategy
I always though that marines with heavy armour and heavy machine guns out gunned fades until I went up against them in a really close match.

We were fighting for our second hive trying to hold it long enough so we could go fade but just as we got our fades along came 5 HA/HMGs, the 3 of us who were fades fell back throwing acid rockets in vain at them as they lumbered forward welding each other as they went, before we knew it they had a siege up and one of our hives was dead. When I realised that we couldn't get them with acid rockets I thought sod it and ran in close to them and started zipping round them hitting them with my slash attack all the while yelling over the mic for the other 2 fades to join me, sure enough they did and within a minute there were 5 dead marines (along with their siege) and 3 battered fades. Again though the marines came at us time and time again with HA/HMGs and again we rushed them I managed to score quite a few kills on guys I know to be very good shots in one on ones, often coming out with only 20 or so health left. Shortly after the hive was back up and we were enjoying umbra support from the lerks which made life easier.

By the time the game had turned and our 3rd hive was going up I realised I was on a score of 57 - 4 at least 30 of which had be HA/HMGs <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

I guess the point I'm making is as, if you have carapace as a fade and you come up against a HA/HMG get in close and mix it with him using your slash attack while running round him and you will come out top.

Comments

  • RueRue Join Date: 2002-10-21 Member: 1564Members
    that pritty much true , most people will just run away and fire acid rockets back at the guys , thats not how u win sadly. best way to kill then is using ur slash attack, or bile bobm but that want availible.

    i think aliens have a huge upper hand in most combat situations but more people will run away incase they loes there upgrades.
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    I always seem to be the idiot fade that runs out to slash HA marines while the other fades stand around to spam acid rockets, then I die, and a marine will type, 'hahaha u suck'.
  • MadJackMcJackMadJackMcJack Join Date: 2002-12-24 Member: 11467Members
    I've always known this. My biggest fear as a HA/HMG is that the fades will actually stop back-track spamming and mix it up with me. Throw in a crazed lerk to jump in and throw up an umbra, and you've got dead marines.

    Be aware, mixing it up alone with a group of HA/HMG will see you smeared across the floor. You may take one with you, but I doubt it. Also, try this. Instead of spamming rockets into a turret farm, get a lerk to fly in and slap an umbra on the TF. Now pound away with impunity.
  • TomCerulTomCerul Join Date: 2002-11-22 Member: 9614Members
    not on topic at all, but while whacking down a phase as a fade, a HA/GL came through. I saw his legs only cause I was looking down and got really scared. When he stepped off the gate, I saw the GL and GRINNED. They got lotsa hitpoints, but they sure are crunchy inside. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • captmorgancaptmorgan Join Date: 2002-12-23 Member: 11432Members
    I have said for awhile now, acid rockets are noobish in most cases. Blink+claws+celerity=DEAD HA/HMG 1 on 1. You can even get a HA/HMG backed up by a "lighty" who tags along to weld.

    I hate when 3 fades all crowd up at a doorway to spam acid rockets at marines while a lerk umbra's them.

    <b>FOR THE LOVE OF GOD, RUSH THEM AND CLAW THEM TO PEICES!!!</b> umbra works inside their base as well out outside the door. All the doorway acid spam does is prolong the game, nothing more..
  • sekdarsekdar Join Date: 2002-11-21 Member: 9564Members
    fade is a heavy melee unit with ranged <b>support</b> attacks, not a heavy ranged attacker with a backup melee attack <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    Melee combat owns. Charge up at them with celerity, circle strafe and hack away. Even the best HMGers cant keep you in their sights long enough to kill you, and every slash you connect with skews their aim even more.

    Lets not forget the huge panic factor of having a 7 foot tall monster with 2 foot claws up close and personal <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    And so another becomes enlightened to the awesome power of the Melee Fade <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • NicatorNicator Join Date: 2002-12-15 Member: 10829Members
    Until fairly recently I was the typical acid rocket spammer fade. On one game a HA/GL and a HA/HMG Were building up near our last hive, and I was still fade. None of the team were anywhere near, so I went in with claws, killed them both, and came out on 20 health. I now realise the true power of claws, and I'm a much better fade for it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    How long have I been saying this for? I dunno, what, EVERY SINGLE POST!?

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • OWAOWA Join Date: 2002-12-22 Member: 11322Members
    The other advantage of claws is skewing thier vision. It's very difficult to see/aim/react when your vision is flying all over the place from melee attacks.
  • KotauKotau Join Date: 2002-11-04 Member: 6903Members
    Usually most when given the (fairly)standard upgrades of d/m/s, always go carapace-adren when given the chance. Try using carapace/CELERITY. Sure you have to stop spamming acid (psch!!) and wait for it to recharge, but marines never expect you to get in there and start whackin' at them. plus you move at 199% of your normal rate, correct me if I'm wrong, but I always leave my fellow fade brigade in the dust.

    I also use slightly more guerilla tactics when like this... sometimes I go for regen instead of carapace, to make it easier to get in and out, then be able to heal on my own, rather than hunting down the gorge or a def node.

    Totally agreeing with sekdar on the fades are /MELEE/ units without a question...
    Sure they only do 40 damage per claw, but they swipe TWICE with every attack.

    And they attack faster with celerity, bwahahaa
Sign In or Register to comment.