realityisdeadEmployed by Raven Software after making ns_nothingJoin Date: 2002-01-26Member: 94Members, NS1 Playtester, Contributor
From what I understand both the bob and flyer are the size of a crouching marine, which would put you at 32x32x36. I'm guessing that the jetpack marine would keep the same dimentions as a standard marine.
Unfortunately, Bob is exactly the same size as a crouched marine. Therefore, where one can go, the other can go. However, with the NSTR2, you'll be able to make team specific triggers with the trigger_presence, so that could solve your problem there.
I don't know what size the Flyer is though. Sorry.
realityisdeadEmployed by Raven Software after making ns_nothingJoin Date: 2002-01-26Member: 94Members, NS1 Playtester, Contributor
Moleculor, judging from what it says in the mapping guidelines, level 1, 2, and 3 aliens cannot crouch and are therefor always 32x32x36. What level is the flyer? I'm guessing he's level 2... but I don't see where it specifies.
Wowwwwwwwwww... never noticed that before! Thanx! I've been wondering who's what size for -months- now... Hehehe... It's right there in the Mapping Guidelines.. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> Thanx!
I always thought the Level 1 and 2 were stuck as crouched Gordon size, Level 3 (the flyer you didn't know the level of) and level 4 were regular Gordon size and could crouch to crouched Gordon size, and the Level 5 was something greater than Gordon size (Flayra says 1.5 times now, I guess), but could crouch to regular Gordon size.
And I wouldn't trust the mapping guidelines completely, as they are notorious for being out of date.
From the new mapping guidelines, which will be released soon:
<b>Compiling with hulls</b> Because of the various sizes of player models in Natural Selection, CSG requires a new hull file for the collision detection in a map. This is a fairly simply process. Simply place the nshulls.txt into the same directory as your compile tools, and add the switch "-hullfile nshulls.txt" to CSG's parameters. This is necessary so collision detection works properly. The player sizes for every player is as follows:
<b>32x32x72</b> (Half-life player size) - Used for standing marine, standing level 4 alien and crouching level 5 alien.
<b>32x32x36</b> (Half-life crouching player)- Used for crouching marine and crouching level 4 alien. The level 1, 2 and 3 aliens can't crouch, so they are always this size.
<b>64x64x108</b> - Used for the level 5 alien when standing.
Go check out the pictures at <a href="http://www.readyroom.org" target="_blank">The ReadyRoom</a> and discover for yourself! <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Thanks for those guidelines Flayra! <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
the_stalker: Are you referring to the bipedal alien (the one that walks upright and doesn't have wings)? If so, that is the level 4.
Oh, and they <b>all</b> strike fear into the marines. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
Comments
<a href="http://www.natural-selection.org/MappingGuidelines.htm" target="_blank">The Mapping Guidelines</a>
I don't know what size the Flyer is though. Sorry.
And I wouldn't trust the mapping guidelines completely, as they are notorious for being out of date.
<b>Compiling with hulls</b>
Because of the various sizes of player models in Natural Selection, CSG requires a new hull file for the collision detection in a map. This is a fairly simply process. Simply place the nshulls.txt into the same directory as your compile tools, and add the switch "-hullfile nshulls.txt" to CSG's parameters. This is necessary so collision detection works properly.
The player sizes for every player is as follows:
<b>32x32x72</b> (Half-life player size) - Used for standing marine, standing level 4 alien and crouching level 5 alien.
<b>32x32x36</b> (Half-life crouching player)- Used for crouching marine and crouching level 4 alien. The level 1, 2 and 3 aliens can't crouch, so they are always this size.
<b>64x64x108</b> - Used for the level 5 alien when standing.
Oh, and they <b>all</b> strike fear into the marines. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
<!--EDIT|Relic25|Jan. 28 2002,13:07-->