KheldarKheldar Join Date: 2002-01-25 Member: 64Members
what r the weapons??these r the ones i know: HMG,LMG,pistol,knife?,errrr...,ah yeah shotgun to.anymore?

/me wonders if ur gonna add flamethrower(not now but in any patch)?? and grenades(or do u allready have that??) but well surley know soon... if the game is realeasd soon that will say...


  • WalrusWalrus Join Date: 2002-04-19 Member: 476Members
    they already have grenades (or perhaps grenade launcher?) and flame thrower is looking probably for later version <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->.
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    Knife, Pistol, Light MG, Shotgun, Heavy MG, Grenade Launcher, Mini-nuke. Thats about it, unless people are keeping others under their hat.

    The aliens have a veritable plethora of hairy scary attacks, but I won't frighten you just yet. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    nice avatar fam!  Why would a marine have a knife?  Isnt the blood of the aliens acid?
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    The knife can be used to cut through web work. Since the aliens are faster, and have stronger melee attacks, yes, it would be very dumb to try to knife an alien.

    <!--EDIT|Moleculor|April 22 2002,16:20-->
  • RhoadsToNowhereRhoadsToNowhere i r 8 Join Date: 2002-01-24 Member: 33Members
    <!--QuoteBegin--SentrySteve+April 22 2002,16:08--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (SentrySteve @ April 22 2002,16:08)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Isnt the blood of the aliens acid?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    From the NS FAQ on the main site:
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Our aliens don't look at all like the ones in Aliens, <b>they don't have acid for blood,</b> etc. <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->

    Nuff said.
  • GraheimGraheim Join Date: 2002-04-02 Member: 375Members
    A flamethrower would be cool, but if TFC is any idication flamethrowers don't look all that great on the HL engine.  They have to spit little gouts of flame instead of a long continuous stream.  Not nearly as cool as, say, Return to Castle Wolfenstein.  Of course, if anybody could figure out a way to do it, it would be the NS team.
  • shovenshoven Join Date: 2002-01-24 Member: 29Members, NS1 Playtester, Contributor
    If a flamethrower were implemented in NS, it would probably be more of a particle effect than those lame fire wads in TFC.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    A flamethrower looks as good as the coder writing it *makes* it look... just 'cause TFC flamers look lame doesn't mean the NS flamer will.
  • FireFroFireFro Join Date: 2002-04-12 Member: 426Members
    Hey, I like the flamethrower in TFC.  It's good to feel like your fire is actually hitting into them like a solid object (j/k, it looks horrible)
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