<div class="IPBDescription">idea of the flamethrow coded into ns</div> What do think? Would it be balanced? I know this is possible from the flamethrower in TFC
hehe sorry supernorn i don't visit the forums that often so cut me some slack <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Reducing damage Reducing ammo capacity (so its only good for base defence/commander supported weap) Personally I'd rather they put in a mech.
Marines need a 'we're rubbing your nose in the fact we just demolished you' class. Like the onos.
Acctually the ammo loader from Aliens would rock <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
<!--QuoteBegin--Ac|dF|Re+Jan 4 2003, 06:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ac|dF|Re @ Jan 4 2003, 06:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->hehe sorry supernorn i don't visit the forums that often so cut me some slack <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> roger that....
<!--QuoteBegin--BlueGhost+Jan 4 2003, 03:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlueGhost @ Jan 4 2003, 03:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Marines need a 'we're rubbing your nose in the fact we just demolished you' class. Like the onos.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Hehe, that'd be pretty cool.
Perhaps a massive mecha-like power suit with a big nasty twin explosive gatling gun array or something. Costs 200 resources to drop, only available when full research is completed.
<!--QuoteBegin--Rue+Jan 4 2003, 06:06 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rue @ Jan 4 2003, 06:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->"- Flame throwers - not right now, but maybe for later on"
this is from the ideas forums the NS official NS div team statement =)
btw the TFC one is rubbish cause its only sprites , get one like the unreal one where it is a modle which looks kewl, but that will be a FPS killer<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> I do not believe HL engine can support it.
I was tempted for a second to keep this thread open because it looked as if some people were trying to discuss how the flamethrower should work gameplay-wise, but then, people started to talk about the TFC flamer and instadeath weaponry again. Oh well, a man can dream...
Comments
search "flamethrower" before you mention it again.
Make it weaker by:
Reducing damage
Reducing ammo capacity (so its only good for base defence/commander supported weap)
Personally I'd rather they put in a mech.
Marines need a 'we're rubbing your nose in the fact we just demolished you' class.
Like the onos.
Acctually the ammo loader from Aliens would rock <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
BlueGhost
roger that....
so....search already!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
this is from the ideas forums the NS official NS div team statement =)
btw the TFC one is rubbish cause its only sprites , get one like the unreal one where it is a modle which looks kewl, but that will be a FPS killer
Like the onos.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Hehe, that'd be pretty cool.
Perhaps a massive mecha-like power suit with a big nasty twin explosive gatling gun array or something. Costs 200 resources to drop, only available when full research is completed.
this is from the ideas forums the NS official NS div team statement =)
btw the TFC one is rubbish cause its only sprites , get one like the unreal one where it is a modle which looks kewl, but that will be a FPS killer<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I do not believe HL engine can support it.
<span style='color:red'>***Locked.***</span>