Fgd-version-problems
TinMan
Join Date: 2002-04-14 Member: 445Members
<div class="IPBDescription">Actual fgd, where is it?</div>After messing around why my particle systems won't work, I noticed my FGD is Version 1.0, but a few lines down in it's built-in history it says 1.7-...
// last update: 12/14/01 ? *confused*
I noticed also paticle systems are using other keys than described in the fgd. Most keys start with p-; but the key used begin with particle-.
Where can I get a new fgd-file? If NSTR's version is 2.0, why says the fgd '1.7'?
My particles work fine for now, but editing the w/o smartedit reminds me of good ol' DN3D-editor 'Build.exe'... 'What was that hi-tag for teleporters again?! -or was it the lo-tag?'
Thanks for help
// last update: 12/14/01 ? *confused*
I noticed also paticle systems are using other keys than described in the fgd. Most keys start with p-; but the key used begin with particle-.
Where can I get a new fgd-file? If NSTR's version is 2.0, why says the fgd '1.7'?
My particles work fine for now, but editing the w/o smartedit reminds me of good ol' DN3D-editor 'Build.exe'... 'What was that hi-tag for teleporters again?! -or was it the lo-tag?'
Thanks for help
Comments
Particle prefixes were too long, so they were shortned to p to get around bugs. However, the old particle prefixes were left in for backwards compatability.
As for version numbers and dates and stuff... no clue. But the one on the Download site should be the most recent one.
When I use the keys offered in Smartedit, nothing works. But when I use those given in an ps copied from bounce w/o using smartedit (cos they aren't displayed otherwise) it works!
Again, as I said, the particle- ones were kept in so that older maps would still work. Just ignore them, and use the p- ones.
<!--EDIT|Moleculor|April 19 2002,18:13-->