How Do I Do Fullbright?
Psycho-Kinetic_Hyper-Geek
Join Date: 2002-11-18 Member: 9243Banned, Constellation
<div class="IPBDescription">and can I make only parts of it that?</div> I know that in MAX its just setting the texture as emissive but can someone explain how it works in halflife? You can get a nice "glowy" effect by having parts of the model in fullbright while the rest are normal. This isn't for some **obscenity** glowing marines that you can instantly see in the dark or anything.
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but dont ask me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> ive never done a map
check 'chrome' in HLMV