So Cool I Have To Share....

ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
<div class="IPBDescription">DIY phasegate +</div> I decided to have a few pre-built phasegates in my next map, so I started out making them look like the NS ones.

I got as far as this before testing (see attached), then I noticed something odd.

Complie it WC then load it up and wait for a few seconds until the particle system kicks in.

*double take*

Yes I said particle system.

Freakeh!

(Flayra please don't change this, it's cool)

Comments

  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    It just looks like a choked particle version of the regular phase gate, which looks much better.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    That small particle system is cute. Nice that its different.
    Nothing special, because its part of the model.
    there is another teleport particle system model, too.
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    edited December 2002
    In case you missed it there is no env_custom_particles in the map.

    I checked the model, it doesn't have a skin for the particles, so it can't be part of the model.

    When I did set a PS to originate from the monster_furniture my PS appeared at the origin (0,0,0) and the monster_furniture begain to emit particles like the actual NS phasegates.
  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    I don't get it? Are you amazed you got particles without using custom_env_particle or what? I honestly am lost. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    Tell me what Im supposed to be looking at so I can be correctly impressed!
  • CrAcKbRoCkCrAcKbRoCk Join Date: 2002-11-22 Member: 9619Members
    edited December 2002
    ChromeAngel: vewy vewy intwesting. GJ on having the balls to try this! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
    I'd love to hear someone explain why the particles shiffted around like that.
  • RhoadsToNowhereRhoadsToNowhere i r 8 Join Date: 2002-01-24 Member: 33Members
    /me kicks .rmf's and Worldcraft

    Any chance of getting a .map for us third-party BSP editor users around here? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->
  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    world what? Oh you mean "the Hammer " <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • watch_me_diewatch_me_die Join Date: 2002-11-10 Member: 8107Members
    edited December 2002
    <!--QuoteBegin--RhoadsToNowhere+Dec 25 2002, 08:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RhoadsToNowhere @ Dec 25 2002, 08:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->/me kicks .rmf's and Worldcraft

    Any chance of getting a .map for us third-party BSP editor users around here?   <!--emo&:0--><img src='http://www.natural-selection.org/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    ill put one up in a minute

    [edit] <a href='http://merkury.orcon.net.nz/NS_Phase.map' target='_blank'>http://merkury.orcon.net.nz/NS_Phase.map</a>

    there you go <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • watch_me_diewatch_me_die Join Date: 2002-11-10 Member: 8107Members
    edited December 2002
    cool <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    What I think is happening is that the engine is searching for entities with the model of a phasegate and automatically starting the PS over them.

    pre-built BSP for all you lazy people <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

    <a href='http://merkury.orcon.net.nz/NS_Phase.bsp' target='_blank'>http://merkury.orcon.net.nz/NS_Phase.bsp</a>


    ps: would you mind if I used this for a ready room?
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    Models can use attachments and certain animation frames to trigger entities. The glowing garg eye would be an example of this. It's possible they might have done something like this, even though there's no skin in the model for the particle systems. Just a thought.
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    <!--QuoteBegin--[watch.me.die]+Dec 26 2002, 09:30 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([watch.me.die] @ Dec 26 2002, 09:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->What I think is happening is that the engine is searching for entities with the model of a phasegate and automatically starting the PS over them.

    ps: would you mind if I used this for a ready room?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That's what I thought, but then what about un-built phasegates? Why don't they have the same particle system?

    If you used it as a readyroom join it might be too easily blocked. Or it might be a really neat idea.
  • blue2kblue2k Join Date: 2002-11-02 Member: 4025Members
    it has a sprite precached with the model, like kungfu said, "similar to the gargs eye".

    // 1 attachments
    $attachment 0 "D_infantry_gate01" 0.000000 0.100000 0.000000

    basically thats it no magic.
  • GnatsumGnatsum Join Date: 2002-12-11 Member: 10566Members
    what the?

    huh?

    phase gate ?

    what ?

    could we get some pics or something about what you guys are talking about ?
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