hmm..i guess ill try, theres a Realism game i play called TRue Combat for Quake 3, these models look suting for it, gonna look around in the folders..see what to rename..
the models would need to be "tagged" and split into 3 sections. they will need all existing animations rolled into a single one. the skins will have to be resaved as the correct format (jpeg i think for q3) uv co-ordinates should remain intact.
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oh and for anyone who has quake 3 , check it out, <a href='http://www.truecombat.com' target='_blank'>TrueCombat</a>
thats where i knew the name from...TC
so ... things would probably need to be remodeled ... reanimated ... reskinned ...
and so on ..
anyway - its alot harder then just pasting a few models into a new engine and pressing the "play" button
they will need all existing animations rolled into a single one.
the skins will have to be resaved as the correct format (jpeg i think for q3) uv co-ordinates should remain intact.