Ns_brood
Remy
Join Date: 2002-04-10 Member: 409Members
<div class="IPBDescription">Jus a sneak peek</div>ns_brood is coming along very well, here is a basic hall shot from close to the hive. Notice: aliens can attack from above pipe lines that inter twine most the level.
-Remy-
-Remy-
Comments
/me likes the infestation
/me likes the screen
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Hm. Is it possible to add steam come out below the flooring?
I think that'd really help the mood. :]
The one thing that stuck out at me the most is the lighting... perhaps you could get it a little more moody or dramatic on the floor there...
Just enough so that it isn't a constant pool of light.
Great job!
might just be my headache now, but it looks like someone would have to crawl under those lights ....
=X
Although, it does look pretty good
I think it's the floor. The texture looks a bit too big.
<!--EDIT|Moleculor|April 14 2002,00:40-->
but you should really break just one of the ground lights. it looks to repetetive right now.
About the lighting, I think they were thinking something like this.
<img src="http://www.valve-erc.com/gfx/resources/hl-tips-fig11.gif" border="0">
This is an example from the excellent <a href="http://www.valve-erc.com/resources/?page=hltips" target="_blank">Half-Life Editing Tips</a> by Dave Johnson. You can see by having variation in the light makes it look much more intresting than the constant light.
-Remy-
Now I dont feel like I need to crawl under the lights. Looks much better. But uh ... whats that brown goo in the middle there?
This is just another shot, because I seem to have fun messing with this particular hall, not sure if having a drop makes it more interesting, or maybe I should have left the high water. But anyhow, it takes only seconds to fix, and I even put a marine in there to compare size ratio to the lights... showing there is enough room for a standing level 5. I also was trying out fog...green moist feeling. More suggestions about what i should change, or what not.
Marine base atmosphere shots to come.
PS. R_speeds are below 300 0_o (loving the null texture)
-Remy-