Alien Levels?
Raven1
Join Date: 2002-04-02 Member: 374Members
<div class="IPBDescription">Dosent teh title explain that sheesh</div>ok, i was curious as to how you came up with the idea for teh different levels? and the commander idea and all that spiffyness.
Also, try to keep the title to something that explains it. I almost moved this to Off-topic because of your previous topic "something about rabbits"... or whatever it was. Thanks. Management.
<!--EDIT|Spyder Monkey|April 14 2002,00:54-->
Also, try to keep the title to something that explains it. I almost moved this to Off-topic because of your previous topic "something about rabbits"... or whatever it was. Thanks. Management.
<!--EDIT|Spyder Monkey|April 14 2002,00:54-->
Comments
1. Sudden Inspiration: Duh.
2. Solving a Problem: Flayra might see half life's weak alien situation as a problem. Enter NS.
3. Inspiration: From AvP or something while watching the movie or thinking about it.
4. A cool picture or something: yah, these can inspire kooks to make whole mods.
5. Copy: Hey, thats cool, lets put it in half life! hey, thats cool, lets add that also! hey, lets make this into a mod, and add alot of our own stuff also! and so on...
Sort of an 'Origin of Species'. Eh heh.
There is also so much competition in FPS right now, but generally coordination isn't built into the game. Players communicate and coordinate in SPITE of the game, the game doesn't help them do this. Commander mode actively facilitates this (while also attracting the type of player that might be best suited for this role).
As for the marines vs. aliens theme, it seems to fit the best. A fantasy, feudal or contemporary version of this game just doesn't sound as dramatic or interesting to me. We could've made up our own wacky genre, but again, this game was designed to appeal to many people, so I felt a familiar genre was necessary.
I couldn't imagine anyone else pulling off something like this <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->