Symbiosis
FadeRaven
Join Date: 2002-11-06 Member: 7436Members
<div class="IPBDescription">Not serious, but funny all the same...</div> I dunno, but lately i'm seeing less and less of fade/lerk combos. It's not like they're any less effective in 1.03, so why stop? So, i propose a new incentive for lerk players who are too lazy and scared to step into the line of fire to release an umbra. Symbiosis!
Replacing the defence chamber upgrades, both a fade an lerk player evolve symbiotic appendages. A lerk jumps onto a fade's back and uses the 'fuse' attack (Weapon 5, of course). The Lerk and Fade are now permanantly fused for the next five minutes! The lerk provides the fade with umbra and bad gas, as well as limited gliding abilities, and the Fade provides the Lerk with a shield of meat, and claws of doom!
Let's hear more of your funny ideas for new Kharaa abilities, and remember, those acid spores are combustible so for the love of god, don't flame!
<i>Bow downnn, bow downnn
before the power of SANTA!
Or be crushhhed, be crushhhed
byyy...
his jolly boots of doom!</i>
Replacing the defence chamber upgrades, both a fade an lerk player evolve symbiotic appendages. A lerk jumps onto a fade's back and uses the 'fuse' attack (Weapon 5, of course). The Lerk and Fade are now permanantly fused for the next five minutes! The lerk provides the fade with umbra and bad gas, as well as limited gliding abilities, and the Fade provides the Lerk with a shield of meat, and claws of doom!
Let's hear more of your funny ideas for new Kharaa abilities, and remember, those acid spores are combustible so for the love of god, don't flame!
<i>Bow downnn, bow downnn
before the power of SANTA!
Or be crushhhed, be crushhhed
byyy...
his jolly boots of doom!</i>
Comments
I have no qualms with flying into a room with 8 turrets and 6 marines. I just fly in, umbra and chew away. And ive been getting fairly well at it.
i've seen ONE LERK that took out whole marine bases and marine groups of
3 people, each armed with ha/hmg due to umbra. And NO, the marines weren't too
dump to kill the lerk, he just had a too good position and flew away everytime we could've
killed em.
So whatcha think will happen if skilled players would go into lerk/fade symbiosis ?
A creature with permanent umbra support and deadly acid rockets..
Good bye marines..
onos with fades attached that fire acid rockets/bile combined with blinking the whole beast around = teleporting heavy siege tank <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
skulk with lerk = japanese Zero kamikaze plane, hehe. dive bomb em and watch the carnage.
skulk with onos = nuclear-class xenocidal explosion? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
Double freaky deaky.
Maybe the fade gets a blue backpack too.
Lerk/Fade combination is like HA -marine & Light -marine constantly welding him. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->. Lately i have seen more Gorge/Fade combinations, which is almost the same thing. The newest combination seems to be Fade/Fade/Fade <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
our whole team was fades, all seven of us..needless to say..marines got owned.
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
Actually, I find the lerk to be quite useful throughout the game.
With one hive, it's basically just a skulk that flies and can shoot spikes. With two hives, you get umbra which will support the fades. With three hives, it's great for flushing out the leftover marines by using spores.
But I agree, a one-hive lerk can quite easily be cannon fodder. The trick is to keep moving (adrenaline really helps), or stay in the vents where the marines won't see you. If they do, you've got a quick and easy escape route.
-PD
It is true then Fades need Lerks more than Lerks need Fades, As a Lerk I can take down Minibases, Free up hives, and assault Marine base much faster and more effectively than an arty fade. I find it annoying to have a fade whine and bleat because as a lerk im not doing my job (ie. not providing him with his prescious umbra at the doorway, instead im at the turret factory with umbra up and eating it away, while he insists on staying in the doorway firing shots off at a freakin turret) If fades learned to be more aggressive and actually FIGHT, then id have no problem supporting them, if they want to remove a turret factory, simply have me go in put up an umbra and have them run in whilst I distract the turrets and we all enjoy a meal of titanium. Fades need to reorganise thier playstyle as lerks are ust learning that they arent fades **obscenity**, they are thier own, very devastating assault force.
Or mabe im just a selfish lerk who doesnt like to share.... Nah its the stupid fades.
But they symbiosis idea is good, But a lerk giving a Fade flight, i doubt it, maybe a Bonding, where for extra res you can bond a fade, to a lerk (choose in upgrade screen?) to give him different abilities (Maybe he loses some other abilities, say if he becomes a Lerk/fade, he gets acid spikes, and a more potent Gas attack?
on second thoughts, maybe have fades learn to play more aggresively (Note this is simply an attack on Arty Fades, Melee/Swipe fades have my uttmost respect, as they dont fear turrets, rather they freely engage in melee combat, and you will get my umbra anytime) It just lazy/scared arty fades who sit in doorways and run at the first sign of damage or marine.
Also flies webs and gas clouds at the same time, gagging entire marine teams to death
Skulk/turret symbiosis - green splat on the wall <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
onos/lerk symbiosis - Can't die. That's all there is to it.
Fade/skulk symbiosis - blinks, crawls wallss, and uses bite/swipe at the same time - ultimate melee fighter <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
I think it goes something like this:
Gorge is the most important lifeform, he must also know what hes doing. "Da boss".
Gorge needs skulks (defending in different situations)
Skulk dont really <b>need</b> a Gorge in that manner except for building DC probably.
Lerk is a loner, guerilla warrior. Lerk can manage on its own troughout the game.
Art. Fade needs support from gorge, really..those DC are so nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Melee.Fade, he could use another Melee.Fade specially if their fighting againts HA -marines.
Onos , he can manage alone too pretty well.
Lerk + Fade. "Holy ****, that's the scariest butterfly I've ever seen."
Fade + Gorge. Shoots Web Rockets, Blinks, marine mincemeat.
But dosent the fade allready have a symbiotic bond with its acidrockets?
Or it says something like that in the manual.
You a jumpgate player then?
I don't get why more fade players don't do hit and runs, it works like a dream, you target the wall next to/behind TF you blink in you hit it you keep an eye on your health if you get hurt you blink out. tis simple.
BlueGhost
And when Im not with him, I usually go strictly solo.
Out of like 5 games, once we got the 2nd hive, I was only killed once or twice at most. A few escapes with 1 hp. Must have made the marines mad.
Although I am a little miffed when I umbra and get shot to death. Is it my luck each turret and marines bullets pass through and riddle me? Happened a few times.
Combine a skulk with an onos........... the onos can xenocide.......... the boom is big......... real big.......... BEWM!!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->