the variables set in the hlds_run target line can't be changed after the servers started, which usually includes the mod (-game cstrike), the map (+map ns_bast), and the number of player slots (+maxplayers 16)
<!--QuoteBegin--NoImagination+Dec 17 2002, 01:49 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NoImagination @ Dec 17 2002, 01:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I've seen it done. You'll first have to shut the current game down (not the program though), then relogin using another command. Then you can change the settings (including mod).<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> I've seen it done! It must be so!
I'm betting you were watching someone's telnet/SSH session. The mod's objects are loaded at HL-server-start. There is no functionality to unload a mod and load a new one. You must stop the HL server, and start it with a different -game parameter to load a new mod.
The other possibility is a daemon running on the server that does this for you. I have no experience with HalfD, but it might provide that functionality. Odds are, someone has written an IRCbot that does this as well <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
The better way to change mods remotely is halfd, but this only work on linux. For windows the best solution is to use remote desktop, (terminal server in administration mode) to manage your server.
<!--QuoteBegin--BoNeLeSS+Dec 17 2002, 06:51 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BoNeLeSS @ Dec 17 2002, 06:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The better way to change mods remotely is halfd, but this only work on linux. For windows the best solution is to use remote desktop, (terminal server in administration mode) to manage your server.
Edit: Of course you can use ssh on linux but this is not meant for ppl with none knowledge of the shell evironment.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> no matter the user, ssh access should be given out with extreme prejudice (spelling?). he's right...ssh shoudln't be for those w/o knowledge
Halfd does work in windows....read it....but you have to use a 2nd service to get it to work.
<!--QuoteBegin--localhost2600+Dec 17 2002, 11:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (localhost2600 @ Dec 17 2002, 11:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i'd still rather have someone use ssh than telnet
telnet = <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> ssh = <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> lol, first thing i do when i do a fresh install is disable rsh, rlogin, and telnet (to name a few)...then i reconfig ssh to use ssh2 primarily
Comments
-d$
-d$
I've seen it done! It must be so!
I'm betting you were watching someone's telnet/SSH session. The mod's objects are loaded at HL-server-start. There is no functionality to unload a mod and load a new one. You must stop the HL server, and start it with a different -game parameter to load a new mod.
The other possibility is a daemon running on the server that does this for you. I have no experience with HalfD, but it might provide that functionality. Odds are, someone has written an IRCbot that does this as well <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
<a href='http://www.halfd.org' target='_blank'>Halfd homepage</a>
Edit: Of course you can use ssh on linux but this is not meant for ppl with none knowledge of the shell evironment.
<a href='http://www.halfd.org' target='_blank'>Halfd homepage</a>
Edit: Of course you can use ssh on linux but this is not meant for ppl with none knowledge of the shell evironment.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
no matter the user, ssh access should be given out with extreme prejudice (spelling?). he's right...ssh shoudln't be for those w/o knowledge
Halfd does work in windows....read it....but you have to use a 2nd service to get it to work.
telnet = <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
ssh = <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
telnet = <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
ssh = <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
lol, first thing i do when i do a fresh install is disable rsh, rlogin, and telnet (to name a few)...then i reconfig ssh to use ssh2 primarily