To The Official Modellers

WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
<div class="IPBDescription">muzzle flash placement</div> I didn't know exactly what forum to put this in, but what the hey. Ok, what I am talking about is the placement of the muzzle flash on some of the guns (pistol and shotgun). The muzzle flash should play at the beginning of the "fire" animation but instead of plays on the muzzle of the gun when it's already back from the recoil. Is that something that can be changed in the model, or something that mmust be totally redone? Just asking, because it's kind of sloppy looking sometimes.

Comments

  • GnatsumGnatsum Join Date: 2002-12-11 Member: 10566Members
    Hard to notice this ingame when you're being chewed on by skulks though.

    Maybe it's for the best.


    <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • def_onedef_one Join Date: 2002-05-21 Member: 641Members, Retired Developer, NS1 Playtester, Contributor
    ya, thats my fault <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

    basically, frame 0 on most of the anims is the extreme recoil pose. the muzzle flash plays at frame 0, sooo, ya it plays at the extreme pose. this is something i will be adjusting on the next major update.
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    Good job, def_one. Good job. I like that attitude. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    [That's not sarcasm...]
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