Map Suggestion

KatsuroKatsuro Join Date: 2002-11-02 Member: 4809Members
<div class="IPBDescription">Something fun.....</div> Natural selection needs some "rats" style map or two. These have been made for TFC, CS, and other games and mods, and it would be great for NS. Maybe someone could convert some of the ones that are already made, i dont know.
Ideas:

<b>Kitchen</b>
Hives: Refrigerator, Upper Cabinet, Under The Sink
Marine Start: Mousehole
Weldables:
Garbage Disposer Switch: Shuts off the disposer to give the marines easy access to sink hive.
Electric Cord: Shuts off the lights in the refridgerator hive.
Resourse suggestions: Burners on the stove, countertop electric sockets.

<b>Bathroom</b>
Hives: Medicine Cabinet, Under The Sink, Toilet Tank
Marines Start: Closet
Weldables:
Spigot: Lets the water come out, and partly fill up the sink hive.
Resource suggestions: no suggestions.

How about some of you l337 mappers test your skill on a map like this.

Comments

  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    how about we stick to the theme, mind you this is one of the maps I don't totaly hate, I rather play in theme.
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    Why do we have to stick to the theme? What's wrong with having a break from the average NS map and play a fun map once in a while?
  • CilraisCilrais Join Date: 2002-11-29 Member: 10264Members
    no fun map

    you make cilrais angry!

    CILRAIS SMASH YOU!

    it must be in a space ship and anything else completely ruins the entire game and brings about a plague of doom!
  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    becuase first its just a fun map like this one, then it turns into **obscenity** like CS?
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
  • KatsuroKatsuro Join Date: 2002-11-02 Member: 4809Members
    Well eckskweez me. I dont wanna run around in the SAME IDENTICAL CORRIDORS ALL THE TIME! (they really are all the same).
    There need to be maps in the outdoors, and science labs, and deserts and such. Otherwise its like CS where everyone just plays de_dust 24/7/365.
    Theres 10000 million textures out there. How about having the kharaa invade the 2forts, or some familiar locations in black mesa, or have ns_dust!
    Lets see some creativity guys!
    And before you suggest that I do it myself, ill just say that there are a few quake 2 maps that I will never subject the world to.
  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    lets see, outdoor, nope doesn't fit, blackmesa, "COULD" fit but It wouldn't be all that kool, new ships stations bases, sure fits, mappers make nice new corridors, and such.


    oh and de_dust was a popular map becuase it took no skill and the reason its played so much isn't becuase everything is the same, its becuase its the only map you can play and not need to have skill.
  • HanzGruberHanzGruber Join Date: 2002-01-25 Member: 47Members
    I don't think that trying to change ns to fit in with other mods is the way to go... No one says that you have to play NS all the time! there are other games... it just so happens that the theme of NS is in fact the tight claustrophobic feel... going out of your way to change this into another game isn't going to get you anywhere - because it wont work... it wont work gameplay wise...it's a fact - you put a group of skulks in an open area and it's like target practice for the marines...

    What it boils down to is the creativity of the mappers in the community to make something new - WITHIN the confines of the theme...
  • KatsuroKatsuro Join Date: 2002-11-02 Member: 4809Members
    Im not trying to make it FIT with other mods, and those in my last post were just suggestions. But there needs to be something MORE than claustrophobic corridor maps. Just because a map is outdoors doesnt mean its lots of big open spaces.

    Have you ever played balcome in firearms? Its an outdoor map, but a lot of the fighting is in tight quarters, at the house and in the paths through the trees. Or greatoutdoors, which has open spaces, but also lots of cover, and tall trees, buildings, etc. It would be hella fun to play as a skulk in that kind of environment. Hding in the shadows of the crates in the house, orat the top of tall trees to jump down on unexpecting marines. I could go on with swamp or an number of others. I dont want NS to become FA, but ill use these maps as an example.

    Corridor maps arent bad, but it will be stagnant if thats all there is.
  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    edited December 2002
    but outdoors doesn't nessisarly still work with NS, and Simply the team asked us NOT to make outdoor maps, so why try it anywayS?
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    Would you get off the CS thing? What is CS an evil plague now or something? This is rediculous...

    I think we should make 'fun' maps. Why not? Because you think NS will 'turn into' CS or something? My goodness people...
  • KatsuroKatsuro Join Date: 2002-11-02 Member: 4809Members
    I dont think itll turn into cs if there are fun maps, other way around. In CS, people play dust all the time almost. Its boring like that. Thus I say "make maps that are not corridor maps make other kinds of maps from time to time". This keeps the game from becoming stagnant.

    And why in the name of the Goddess did they say not to make any outdoors maps? Thats......... strange.....
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    A Classical Rats map would not work in NS because there are no sniper weapons AND in NS every alien will turn into the flying or just walk along Huge Walls.
    So you can Forget the Idea of one Huge Hall, wich is the main aspect of a Rats Map.

    Making a Rats theme to a "normal" ns map is okay.
    Theres nothing too bad in Fun maps.
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    <!--QuoteBegin--Katsuro+Dec 13 2002, 05:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Katsuro @ Dec 13 2002, 05:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->How about having the kharaa invade the 2forts, or some familiar locations in black mesa, or have ns_dust!
    Lets see some creativity guys!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Wait a sec. Your saying it requires more creativity to make a copy of a map that has already been made, then it does to make a map that pushes HL to it's limits, is original but still has a similar atmosphere to the other NS maps and also stays within a set of guidelines?

    Now I'm either missing something or your using incredibly flawed logic
  • watch_me_diewatch_me_die Join Date: 2002-11-10 Member: 8107Members
    <!--QuoteBegin--Katsuro+Dec 12 2002, 11:41 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Katsuro @ Dec 12 2002, 11:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I dont think itll turn into cs if there are fun maps, other way around. In CS, people play dust all the time almost. Its boring like that. Thus I say "make maps that are not corridor maps make other kinds of maps from time to time". This keeps the game from becoming stagnant.

    And why in the name of the Goddess did they say not to make any outdoors maps? Thats......... strange.....<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    if you read the background info you'll understand... the commander links into a ship-wide system of nanobots which produce stuff and drop it from the ceiling... outdoors there <b>is</b> no ceiling, so it doesn't really work

    also, where do the resources come from outside?
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited December 2002
    <b>I want NS_Dust</b> ...
    just for the lame fun of it.
    Of course it needs to be a little larger than Dust1, but a little modified dust2 is kinda good enought for this.

    I wonder who will be the first mapper making ns_dust.
    As long as it will have 90% Dust Textures its worth a DL for a laught.
  • KatsuroKatsuro Join Date: 2002-11-02 Member: 4809Members
    edited December 2002
    <!--QuoteBegin--Mouse+Dec 13 2002, 04:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mouse @ Dec 13 2002, 04:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Wait a sec. Your saying it requires more creativity to make a copy of a map that has already been made, then it does to make a map that pushes HL to it's limits, is original but still has a similar atmosphere to the other NS maps and also stays within a set of guidelines?
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Relax slick, i was just using it as an example.

    Hmm, ceiling problem.......
    I have some ideas that could account for that (nanoterraforming being the simplest). As for rats or some such else, thats not exactly a serios map, that has to follow the backstory, its just for fun.

    And you know, NS dust might be fun. Such a perverse concept.
  • evoLvingeviLevoLvingeviL Join Date: 2002-11-08 Member: 7802Members
    I STRONGLY dislike any map that goes outside of the NS ideals. If any such map is put on a server, I shall never visit that server again.

    Why?

    The people who made this mod poured hours and hours into it, months and months. They developed an original idea in their minds, and put their energy into it. They painstakingly developed each aspect of it so it would work in just the right way, based on the pure ideal they had in mind. Then they give it to us, <i>for free</i>, so we can share in the dream it took them so much effort to create.

    Any stupid, pointless maps for this mod are a waste of time, and cheapen the dev team's hard work. How do you think Flayra will feel, having his creation turned into some retarded carnival for 13-year-olds? How do you think the OTHER, REAL mapmakers, who put some real thought and effort in THEIR maps, would feel? Making a map for NS that destroys everything NS stands for is WRONG. This isn't YOUR mod to modify from it's original ideals, those aren't YOUR fans to distract from the real NS universe. If you wan't to have Marines and Aliens running around a toilet, or a hockey rink, or a carnival, make your own mod.

    Non-NS maps might be good for a laugh and a few minutes of novelty, but in the end, they're a really bad idea. I STRONGLY suggest to the mods to lock or delete any threads that suggest non-NS maps are constructed for use in this mod.
  • TwitchyTwitchy Join Date: 2002-11-27 Member: 10105Banned
    NS_scat....

    Alien hives are all piles of crap and the marine spawn is a backup in the plumbing
  • ChocoboXVChocoboXV Join Date: 2002-11-03 Member: 6580Members
    <!--QuoteBegin--evoL:ving:eviL+Dec 14 2002, 06:09 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (evoL:ving:eviL @ Dec 14 2002, 06:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->"I STRONGLY dislike any map that goes outside of the NS ideals. If any such map is put on a server, I shall never visit that server again"...etc etc etc...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    holy crap.

    heh heh, I think deleting and locking threads is a little drastic. I'll agree that most of those maps people make totally suck.. ::cough:: jeepathon ::cough::.. but it's the mapmakers choice if they want to waste their time making a crappy map. It's not like they're going to be released with NS when it actually comes out. I really suggest ANYONE that posts in this part of the forum read the <a href='http://www.natural-selection.org/MappingGuidelines.htm' target='_blank'>Mapping Guidlines</a>. Really, those maps are sometimes helpful to the real map makers in coming up with ideas for their maps.

    Anyway, to get back to the reason this thread was created... GJ with the map design. Obviously there are a few things that people will need to change to make it balanced for marines and aliens, but the basic design of the map is what we're looking for, which you did a good job of (at least I'm looking for basic map designs)

    [Edit] I just looked at the mapping guidelines...ya well once they change the font color to white it'll be nice and easy to read. But until then, just save the page and change the text color on your own <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    edited December 2002
    <!--QuoteBegin--evoL:ving:eviL+Dec 14 2002, 02:09 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (evoL:ving:eviL @ Dec 14 2002, 02:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I STRONGLY dislike any map that goes outside of the NS ideals. If any such map is put on a server, I shall never visit that server again.

    Why?

    The people who made this mod poured hours and hours into it, months and months. They developed an original idea in their minds, and put their energy into it. They painstakingly developed each aspect of it so it would work in just the right way, based on the pure ideal they had in mind. Then they give it to us, <i>for free</i>, so we can share in the dream it took them so much effort to create.

    Any stupid, pointless maps for this mod are a waste of time, and cheapen the dev team's hard work. How do you think Flayra will feel, having his creation turned into some retarded carnival for 13-year-olds? How do you think the OTHER, REAL mapmakers, who put some real thought and effort in THEIR maps, would feel? Making a map for NS that destroys everything NS stands for is WRONG. This isn't YOUR mod to modify from it's original ideals, those aren't YOUR fans to distract from the real NS universe. If you wan't to have Marines and Aliens running around a toilet, or a hockey rink, or a carnival, make your own mod.

    Non-NS maps might be good for a laugh and a few minutes of novelty, but in the end, they're a really bad idea. I STRONGLY suggest to the mods to lock or delete any threads that suggest non-NS maps are constructed for use in this mod.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    This is RIDICULOUS.

    Yes, they worked long and hard on it and we get it for free...

    Why should that mean we can't make unique, out-of-the-ordinairy maps?

    I'm glad they worked so hard, but you could describe any piece of work the way you did this mod.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Any stupid, pointless maps for this mod are a waste of time, and cheapen the dev team's hard work. How do you think Flayra will feel, having his creation turned into some retarded carnival for 13-year-olds? How do you think the OTHER, REAL mapmakers, who put some real thought and effort in THEIR maps, would feel? Making a map for NS that destroys everything NS stands for is WRONG. This isn't YOUR mod to modify from it's original ideals, those aren't YOUR fans to distract from the real NS universe. If you wan't to have Marines and Aliens running around a toilet, or a hockey rink, or a carnival, make your own mod.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    LOL

    The maps are stupid in your opinion, so just don't play them, don't just try to rain on our parade.

    How the HELL does it cheapen the dev's work? How is a carnival map going to TURN NS into a 'retarded carnival for 13-year-olds'.

    Maybe you should ASK the 'REAL' mapmakers what they feel.

    These maps destroy 'everything that NS stands for'? Are your kidding? You think a map will be some apocalypse that sweeps down and obliterates a mod? We didn't make the mod yes, but...if it's not our mod to 'modify' as you put it, then why haven't all the threads (besides ones pertaining to maps that go with the NS story and theme) been deleted? Why hasn't Flayra or any of the dev's posted on these threads harboring these so-called 'NS Destroyer Maps' or whatever you want to call them? I can't help but laugh at this...what your suggesting is just plain ridiculous. (no hard feelings of course, that just really ticked me off)
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    <!--QuoteBegin--ctx+Dec 14 2002, 11:08 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ctx @ Dec 14 2002, 11:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Maybe you should ASK the 'REAL' mapmakers what they feel. If they feel that...then...what is this world coming to.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Better get your handbasket out, then... Either that or I and the people I've also talked to are not real.
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    <!--QuoteBegin--KungFuSquirrel+Dec 14 2002, 07:12 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KungFuSquirrel @ Dec 14 2002, 07:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--ctx+Dec 14 2002, 11:08 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ctx @ Dec 14 2002, 11:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Maybe you should ASK the 'REAL' mapmakers what they feel.  If they feel that...then...what is this world coming to.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Better get your handbasket out, then... Either that or I and the people I've also talked to are not real.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    My 'handbasket'?

    So your trying to tell me that you are against these types of maps? Alright, your entitled to your opinion.
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    edited December 2002
    A reference to the "going to hell in a handbasket phrase." Meant as slight humor. Apparently lost on the audience. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->

    Odd that I'm entitled to my opinion, yet no one else in this thread so far seems to be... *shrug.*

    Regardless... Killbox. Iceworld. Poor ports of maps that weren't designed for the game in which they're being played. All evil. Yet de_rats, awp_map, and fy_iceworld are all in the top 25 most played maps on the CSports.net listing. If you think that isn't a steel-toed kick to the balls... eh.
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    <!--QuoteBegin--KungFuSquirrel+Dec 14 2002, 07:23 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KungFuSquirrel @ Dec 14 2002, 07:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Odd that I'm entitled to my opinion, yet no one else in this thread so far seems to be... *shrug.*<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I never said that, or meant it, or expressed it in any way, so far that I know. I was just making my response, displaying my opinion on another opinion.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->A reference to the "going to hell in a handbasket phrase." Meant as slight humor. Apparently lost on the audience. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Hey, I don't know all my phrases...shoot me.

    Anyways, I give up, no point since I guess no one supports me.

    Also...we don;t know how popular these 'funmaps' will be anyways...there are not many servers that use custom maps and they probably wouldn't be played much anyways as they would probably be mixed in with the other original NS maps (and custom NS style ones that come out) on the rotation lists.
  • evoLvingeviLevoLvingeviL Join Date: 2002-11-08 Member: 7802Members
    It's nice to know the great KFS is on my side (and knows what my point is, as opposed to ctx)

    I understand how people might want silly maps in this mod for "fun", or to satisfy an urge to get frag after frag in n00bish glory, but in the end: a) they are indeed "a steel-toed kick to the balls" to anyone who actually cares about the mod, and b) All in all, they are pointless and uneccesary and detract from the game.

    After all, a great many (very stupid) people believe in cheating in online games, and actually think it's "fun", but in the end nobody has any real fun, and cheating is discouraged (or rather, forbidden) in most servers. However, if stupid people get the opportunity to cheat, they do. Same with stupid frag-fest maps.

    If the people who run this community care about the mod, and feel remotely how I do about 'deviant' maps, they will discourage them.
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    What's this about I don't know your point...I've read through all your posts about how you think these maps are such a threat to NS and what not...I get the point.

    I'm not so much in support of stupid maps as I am just for the freedom for map makers to make maps the way they wish.

    Also, I am wondering where this whole cheating bit came from.

    God, I feel ganged up on.
  • KatsuroKatsuro Join Date: 2002-11-02 Member: 4809Members
    Im not saying that NS mappers should only make stupid maps, or that they should stop making maps that fit in with the so-called theme of natural selection. Im merely suggesting that variety is the spice of life, and that a wider variety of maps will benefit the community by providing more and interesting places to play.

    How about this: If you cant bear to tear yourself away from corridors and cramped quarters, how about a map on a space station damaged by the kharaa. Some parts of the station have no gravity, and others have very little, since the gravity field generator is damaged. Boxes are floating in the air, maybe some parts of the station can be vented to vacuum, who knows?
  • SinistarSinistar Join Date: 2002-11-01 Member: 2793Members
    Personally, I think an ns_rats map would be fun to play every once in a while.
    However, I wouldn't play it 24/7 like some people play the "murderball" map on TFC like there's no tomorrow. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
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