Map Suggestion
Katsuro
Join Date: 2002-11-02 Member: 4809Members
<div class="IPBDescription">Something fun.....</div> Natural selection needs some "rats" style map or two. These have been made for TFC, CS, and other games and mods, and it would be great for NS. Maybe someone could convert some of the ones that are already made, i dont know.
Ideas:
<b>Kitchen</b>
Hives: Refrigerator, Upper Cabinet, Under The Sink
Marine Start: Mousehole
Weldables:
Garbage Disposer Switch: Shuts off the disposer to give the marines easy access to sink hive.
Electric Cord: Shuts off the lights in the refridgerator hive.
Resourse suggestions: Burners on the stove, countertop electric sockets.
<b>Bathroom</b>
Hives: Medicine Cabinet, Under The Sink, Toilet Tank
Marines Start: Closet
Weldables:
Spigot: Lets the water come out, and partly fill up the sink hive.
Resource suggestions: no suggestions.
How about some of you l337 mappers test your skill on a map like this.
Ideas:
<b>Kitchen</b>
Hives: Refrigerator, Upper Cabinet, Under The Sink
Marine Start: Mousehole
Weldables:
Garbage Disposer Switch: Shuts off the disposer to give the marines easy access to sink hive.
Electric Cord: Shuts off the lights in the refridgerator hive.
Resourse suggestions: Burners on the stove, countertop electric sockets.
<b>Bathroom</b>
Hives: Medicine Cabinet, Under The Sink, Toilet Tank
Marines Start: Closet
Weldables:
Spigot: Lets the water come out, and partly fill up the sink hive.
Resource suggestions: no suggestions.
How about some of you l337 mappers test your skill on a map like this.
Comments
you make cilrais angry!
CILRAIS SMASH YOU!
it must be in a space ship and anything else completely ruins the entire game and brings about a plague of doom!
There need to be maps in the outdoors, and science labs, and deserts and such. Otherwise its like CS where everyone just plays de_dust 24/7/365.
Theres 10000 million textures out there. How about having the kharaa invade the 2forts, or some familiar locations in black mesa, or have ns_dust!
Lets see some creativity guys!
And before you suggest that I do it myself, ill just say that there are a few quake 2 maps that I will never subject the world to.
oh and de_dust was a popular map becuase it took no skill and the reason its played so much isn't becuase everything is the same, its becuase its the only map you can play and not need to have skill.
What it boils down to is the creativity of the mappers in the community to make something new - WITHIN the confines of the theme...
Have you ever played balcome in firearms? Its an outdoor map, but a lot of the fighting is in tight quarters, at the house and in the paths through the trees. Or greatoutdoors, which has open spaces, but also lots of cover, and tall trees, buildings, etc. It would be hella fun to play as a skulk in that kind of environment. Hding in the shadows of the crates in the house, orat the top of tall trees to jump down on unexpecting marines. I could go on with swamp or an number of others. I dont want NS to become FA, but ill use these maps as an example.
Corridor maps arent bad, but it will be stagnant if thats all there is.
I think we should make 'fun' maps. Why not? Because you think NS will 'turn into' CS or something? My goodness people...
And why in the name of the Goddess did they say not to make any outdoors maps? Thats......... strange.....
So you can Forget the Idea of one Huge Hall, wich is the main aspect of a Rats Map.
Making a Rats theme to a "normal" ns map is okay.
Theres nothing too bad in Fun maps.
Lets see some creativity guys!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Wait a sec. Your saying it requires more creativity to make a copy of a map that has already been made, then it does to make a map that pushes HL to it's limits, is original but still has a similar atmosphere to the other NS maps and also stays within a set of guidelines?
Now I'm either missing something or your using incredibly flawed logic
And why in the name of the Goddess did they say not to make any outdoors maps? Thats......... strange.....<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
if you read the background info you'll understand... the commander links into a ship-wide system of nanobots which produce stuff and drop it from the ceiling... outdoors there <b>is</b> no ceiling, so it doesn't really work
also, where do the resources come from outside?
just for the lame fun of it.
Of course it needs to be a little larger than Dust1, but a little modified dust2 is kinda good enought for this.
I wonder who will be the first mapper making ns_dust.
As long as it will have 90% Dust Textures its worth a DL for a laught.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Relax slick, i was just using it as an example.
Hmm, ceiling problem.......
I have some ideas that could account for that (nanoterraforming being the simplest). As for rats or some such else, thats not exactly a serios map, that has to follow the backstory, its just for fun.
And you know, NS dust might be fun. Such a perverse concept.
Why?
The people who made this mod poured hours and hours into it, months and months. They developed an original idea in their minds, and put their energy into it. They painstakingly developed each aspect of it so it would work in just the right way, based on the pure ideal they had in mind. Then they give it to us, <i>for free</i>, so we can share in the dream it took them so much effort to create.
Any stupid, pointless maps for this mod are a waste of time, and cheapen the dev team's hard work. How do you think Flayra will feel, having his creation turned into some retarded carnival for 13-year-olds? How do you think the OTHER, REAL mapmakers, who put some real thought and effort in THEIR maps, would feel? Making a map for NS that destroys everything NS stands for is WRONG. This isn't YOUR mod to modify from it's original ideals, those aren't YOUR fans to distract from the real NS universe. If you wan't to have Marines and Aliens running around a toilet, or a hockey rink, or a carnival, make your own mod.
Non-NS maps might be good for a laugh and a few minutes of novelty, but in the end, they're a really bad idea. I STRONGLY suggest to the mods to lock or delete any threads that suggest non-NS maps are constructed for use in this mod.
Alien hives are all piles of crap and the marine spawn is a backup in the plumbing
holy crap.
heh heh, I think deleting and locking threads is a little drastic. I'll agree that most of those maps people make totally suck.. ::cough:: jeepathon ::cough::.. but it's the mapmakers choice if they want to waste their time making a crappy map. It's not like they're going to be released with NS when it actually comes out. I really suggest ANYONE that posts in this part of the forum read the <a href='http://www.natural-selection.org/MappingGuidelines.htm' target='_blank'>Mapping Guidlines</a>. Really, those maps are sometimes helpful to the real map makers in coming up with ideas for their maps.
Anyway, to get back to the reason this thread was created... GJ with the map design. Obviously there are a few things that people will need to change to make it balanced for marines and aliens, but the basic design of the map is what we're looking for, which you did a good job of (at least I'm looking for basic map designs)
[Edit] I just looked at the mapping guidelines...ya well once they change the font color to white it'll be nice and easy to read. But until then, just save the page and change the text color on your own <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
Why?
The people who made this mod poured hours and hours into it, months and months. They developed an original idea in their minds, and put their energy into it. They painstakingly developed each aspect of it so it would work in just the right way, based on the pure ideal they had in mind. Then they give it to us, <i>for free</i>, so we can share in the dream it took them so much effort to create.
Any stupid, pointless maps for this mod are a waste of time, and cheapen the dev team's hard work. How do you think Flayra will feel, having his creation turned into some retarded carnival for 13-year-olds? How do you think the OTHER, REAL mapmakers, who put some real thought and effort in THEIR maps, would feel? Making a map for NS that destroys everything NS stands for is WRONG. This isn't YOUR mod to modify from it's original ideals, those aren't YOUR fans to distract from the real NS universe. If you wan't to have Marines and Aliens running around a toilet, or a hockey rink, or a carnival, make your own mod.
Non-NS maps might be good for a laugh and a few minutes of novelty, but in the end, they're a really bad idea. I STRONGLY suggest to the mods to lock or delete any threads that suggest non-NS maps are constructed for use in this mod.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
This is RIDICULOUS.
Yes, they worked long and hard on it and we get it for free...
Why should that mean we can't make unique, out-of-the-ordinairy maps?
I'm glad they worked so hard, but you could describe any piece of work the way you did this mod.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Any stupid, pointless maps for this mod are a waste of time, and cheapen the dev team's hard work. How do you think Flayra will feel, having his creation turned into some retarded carnival for 13-year-olds? How do you think the OTHER, REAL mapmakers, who put some real thought and effort in THEIR maps, would feel? Making a map for NS that destroys everything NS stands for is WRONG. This isn't YOUR mod to modify from it's original ideals, those aren't YOUR fans to distract from the real NS universe. If you wan't to have Marines and Aliens running around a toilet, or a hockey rink, or a carnival, make your own mod.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
LOL
The maps are stupid in your opinion, so just don't play them, don't just try to rain on our parade.
How the HELL does it cheapen the dev's work? How is a carnival map going to TURN NS into a 'retarded carnival for 13-year-olds'.
Maybe you should ASK the 'REAL' mapmakers what they feel.
These maps destroy 'everything that NS stands for'? Are your kidding? You think a map will be some apocalypse that sweeps down and obliterates a mod? We didn't make the mod yes, but...if it's not our mod to 'modify' as you put it, then why haven't all the threads (besides ones pertaining to maps that go with the NS story and theme) been deleted? Why hasn't Flayra or any of the dev's posted on these threads harboring these so-called 'NS Destroyer Maps' or whatever you want to call them? I can't help but laugh at this...what your suggesting is just plain ridiculous. (no hard feelings of course, that just really ticked me off)
Better get your handbasket out, then... Either that or I and the people I've also talked to are not real.
Better get your handbasket out, then... Either that or I and the people I've also talked to are not real.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
My 'handbasket'?
So your trying to tell me that you are against these types of maps? Alright, your entitled to your opinion.
Odd that I'm entitled to my opinion, yet no one else in this thread so far seems to be... *shrug.*
Regardless... Killbox. Iceworld. Poor ports of maps that weren't designed for the game in which they're being played. All evil. Yet de_rats, awp_map, and fy_iceworld are all in the top 25 most played maps on the CSports.net listing. If you think that isn't a steel-toed kick to the balls... eh.
I never said that, or meant it, or expressed it in any way, so far that I know. I was just making my response, displaying my opinion on another opinion.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->A reference to the "going to hell in a handbasket phrase." Meant as slight humor. Apparently lost on the audience. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Hey, I don't know all my phrases...shoot me.
Anyways, I give up, no point since I guess no one supports me.
Also...we don;t know how popular these 'funmaps' will be anyways...there are not many servers that use custom maps and they probably wouldn't be played much anyways as they would probably be mixed in with the other original NS maps (and custom NS style ones that come out) on the rotation lists.
I understand how people might want silly maps in this mod for "fun", or to satisfy an urge to get frag after frag in n00bish glory, but in the end: a) they are indeed "a steel-toed kick to the balls" to anyone who actually cares about the mod, and b) All in all, they are pointless and uneccesary and detract from the game.
After all, a great many (very stupid) people believe in cheating in online games, and actually think it's "fun", but in the end nobody has any real fun, and cheating is discouraged (or rather, forbidden) in most servers. However, if stupid people get the opportunity to cheat, they do. Same with stupid frag-fest maps.
If the people who run this community care about the mod, and feel remotely how I do about 'deviant' maps, they will discourage them.
I'm not so much in support of stupid maps as I am just for the freedom for map makers to make maps the way they wish.
Also, I am wondering where this whole cheating bit came from.
God, I feel ganged up on.
How about this: If you cant bear to tear yourself away from corridors and cramped quarters, how about a map on a space station damaged by the kharaa. Some parts of the station have no gravity, and others have very little, since the gravity field generator is damaged. Boxes are floating in the air, maybe some parts of the station can be vented to vacuum, who knows?
However, I wouldn't play it 24/7 like some people play the "murderball" map on TFC like there's no tomorrow. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->