Subnautica Below zero Suggestions

cmbolz2707cmbolz2707 Members Join Date: 2021-01-21 Member: 267045Posts: 1 Fully active user
edited January 23 in Ideas and Suggestions
Here are some suggestions
Prawn suit should have more of a purpose, in the first game you needed the prawn suit to navigate through the lava zones but in this game the prawn suit never needs to be made
Maybe some new biomes or expansions of current biomed
Make the architect mini locations a little more important than it is currently
This game is great I have already beaten it but here are my most important ideas
Also can someone tell me where the parallel processing unit parts are it could not find it to save my life, I ended up spawning it in
Post edited by narfblat on


  • MephillesMephilles GermanyMembers, NS2 Map Tester, NS2 Community Developer Join Date: 2013-08-07 Member: 186634Posts: 975 Advanced user
    erm... wrong forum? This is for Natural Selection 2
    return to zero
  • narfblatnarfblat Utah, USAMembers, Forum Moderators, Forum staff Join Date: 2016-05-15 Member: 216799Posts: 808 mod
    It's in the right spot now.
    Subnautica stuff:
    Official Subnautica discord chat:
    For updates on Console progress for both Subnautica and Below Zero, check the favro page, here.
    How to clear your Cache, by 0x6A7232.
    How to use console commands.
    Stuck, and just want to most recent base/Cyclops? Use "Warpme" command. Want to get out of the ceiling? Press F1 and note your camera postion. First number is North/South, second number is up/down, and third is East/West. Reduce the 2nd number by 10, then use "warp x y z" (where x, y, and z are the position you want to be).
  • MaximilianMoriMaximilianMori EarthMembers Join Date: 2021-01-25 Member: 267189Posts: 3 Fully active user
    Honestly, have to agree. I feel like the only thing the prawn suit is for is just to get more supplies. It’s not necessary and I’ve nearly gotten to the end of what they have so far only with my seaglide and a base. It’s cool to have but definitely not necessary to the gameplay.
  • a_mousea_mouse Members Join Date: 2020-12-24 Member: 266300Posts: 10 Fully active user
    edited January 29
    ^ Totally disagree. Prawn is brilliant for getting around safely most of the game, including land exploration. Equip two grappling arms and you can maneuver around so fast none of the leviathans can touch you.
  • fhartman76fhartman76 USAMembers Join Date: 2020-10-30 Member: 265068Posts: 2 Fully active user
    I can see were you might think that the Prawn is useless, and I think it is probably a matter of taste. I looove the Prawn on the Glacial Basin biome (that one by the Robotics), it just cut through the absurd weather like it was nothing. I just wish you could look "up" with the Prawn. My Dad's tractor has a rear camera, but Altera just couldn't make it happen with the Prawn? Well, Altera needed to invent an entire room module just to turn off the lights in your base and they never managed to invent a map, so I shouldn't be surprised!
  • es12emires12emir turkeyMembers Join Date: 2021-02-05 Member: 267469Posts: 1 Freshly registered user
    I think that snowmans in early acces should have random item , like one of them carry flaslight , other have rebreather and a o2 tank and they should drop at least snow or 1 of their items . AND BIG SHOT is we really need this to put faunas back to alien containment like grab them back . sadly we couldnt do this on our cuddly cuddlefished
  • KCologneKCologne Members Join Date: 2021-02-06 Member: 267508Posts: 1 Freshly registered user
    Would be cool to expand on the base building on land, with such a large area available to build. I would love to see some land specific objects to construct. Walkways and gantries, like those already positioned around existing research bases. This can then be expanded further so you could construct your own docks for the seatruck and modules.
    With drilling/mining opportunities on land, I would also like to see a charging platform for the prawn suit, similar to the snowfox pad. Its a pain to keep swapping out power cells or diving to a moonpool and then jumping out of the water.
    With all bases it would be awesome if you could have control of base lighting. The ability to switch lighting or power to different modules would be useful. This could be controlled from the control room or localised switches. Being able to change the colour would be great as well.
  • domkowfdomkowf Members Join Date: 2021-02-10 Member: 267604Posts: 1 Fully active user
    edited February 11
    Niech subnautica Below zero będzie za darmo, z
    większy to popularność gry
    Post edited by domkowf on
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