When will TAA antialiasing be fixed?

Egor179Egor179 Join Date: 2017-09-30 Member: 233321Members
edited June 2020 in Subnautica Bug Reporting
Since Subnautica switched to the new version of the Unity engine, TAA antialiasing was broken, almost all textures are blurred due to ghosting, I understand that ghosting is an integral part of TAA, but in the old version of the engine, this problem was not there. So for 2 years, this problem has not been fixed. Maybe there is some complexity in the new TAA?
For playing with FXAA well very eye hurts
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