When will TAA antialiasing be fixed?
Egor179
Join Date: 2017-09-30 Member: 233321Members
Since Subnautica switched to the new version of the Unity engine, TAA antialiasing was broken, almost all textures are blurred due to ghosting, I understand that ghosting is an integral part of TAA, but in the old version of the engine, this problem was not there. So for 2 years, this problem has not been fixed. Maybe there is some complexity in the new TAA?
For playing with FXAA well very eye hurts
For playing with FXAA well very eye hurts