Below Zero suggestions for devs
McVitas
Join Date: 2019-03-20 Member: 251856Members
Hello team, thanks for the awesome game. However there are still a few things which either ruin the immersion or are just weird and shouldn't be hard to fix. Let me explain:
- fish swimming through base and bubbles bubbling! For god's sake block this as it absolutely ruins the atmosphere!
- SeaTruck storage module - this vehicle is called "truck", so I really imagined it will be able to hold some cargo! However the storage module is quite pathetic and it's basically just a lot of wasted space. How can this big piece of metal have capacity smaller then the player's inventory? Please remove the empty space and make it look like a real storage space with just a narrow corridor in the middle and much bigger capacity.
- rear view mirrors are "cheaty" x-ray vision mirrors. Please make the water be visible in them, otherwise it really looks weird when I go rear and it shows something absolutely different then the front window.
- base building - quite often you cannot place a room or corridor because it's red but there is no visible obstacle. Some tooltip explaining why can't it be placed would be good
- fish swimming through base and bubbles bubbling! For god's sake block this as it absolutely ruins the atmosphere!
- SeaTruck storage module - this vehicle is called "truck", so I really imagined it will be able to hold some cargo! However the storage module is quite pathetic and it's basically just a lot of wasted space. How can this big piece of metal have capacity smaller then the player's inventory? Please remove the empty space and make it look like a real storage space with just a narrow corridor in the middle and much bigger capacity.
- rear view mirrors are "cheaty" x-ray vision mirrors. Please make the water be visible in them, otherwise it really looks weird when I go rear and it shows something absolutely different then the front window.
- base building - quite often you cannot place a room or corridor because it's red but there is no visible obstacle. Some tooltip explaining why can't it be placed would be good
Comments
One thing i would like to see is adding an alternate means of suppling power to the base, the current means are great but i'm thinking about back in Subnautica where the Precursors exchanced thermal energy into ion power. So maybe a ion reactor or something similar?
Second, when i introduced my little brother to the game, he got hooked quick and enjoys it. He did point out that he would like to see more land vehicles in below zero such as a futuristic 4 wheeler or atv purely for speed and sport such as doing donuts around land predators
Three, id like to see some more offensive weapons to defend ourselves from the larger predators lile the sharksquid or larger. This is mainly due to the alien rifle i scanned in the Orbital Gun in Subnautica.
Fourth, i'd really like to see some functional science equipment to do experiments and studies of the fauna, flora and minerals that could be beneficial like in Subnautica with stalker teeth but more.
Fifth, the Cyclops had some built in lockers but they were small and you had limited customization options to it. I'd like to see if they Cyclops or a simular version built for Below Zero, be more customizable like adding weapons, short range resource scanner, clock, water tight bulkhead doors if your ship is damaged but can't repair in a hostile enviorment, a new reactor for power instead of batteries or something along those lines please.
One of the hallmarks of the subnautica experience, that everyone loved to discover, was the ability to dive almost infinitely in the dead zone (void), nothing is quite as spooky and mysterious.
I would suggest to add a similar area in subnautica below zero, but this time with a more exciting feature: make leviathans spawn there, except the deeper you go the larger they are! (or maybe just a single ultra large one at the bottom) Additionally, small changes such as skin color, eye color, voice pitch and perhaps new PDA scan data could further enhance the feeling that the player is discovering something new.
This is something that I'm sure a lot of players would love, as there is already a popular creepy pasta story about a giant creature deep in the void, and a mod was released for subnautica to enlarge the animals, which offered the player the awe-inspiring experience of seeing a 10x larger reaper leviathan for example. Link to video about the mod: .
Please consider this!
And thank you for your great work so far!