Mouse doesn't work

ThePowerToolThePowerTool USA Join Date: 2018-12-21 Member: 246623Members
Steps to reproduce:
Install Subnautica
Use mouse to start game

Results: Nothing Happens
Expected results: Mouse works, selects game start

In-game: Mouse pointer is invisible (but present).
Steps to reproduce:
1. Once game is started activate any menu or your inventory (with inventory, the more items in inventory for this test, the easier it will be to confirm)
2. Move mouse around in a circular pattern until you notice items highlight
3. You will notice items highlight and you can then use the invisible pointer

Results: Mouse can be used but it is very difficult with an invisible pointer
Expected results: Mouse pointer is visible to make selection easier

In-game: Mouse Y-axis does not work, X-axis performs as expected
Steps to reproduce:
1. Leave shelter to swim
2. Verify X-axis by using the mouse to swim left or right
3. Verify Y-axis not working by using the mouse and attempting vertical attitude change
- Note: If you have selected the Option "Inverted" this does correctly invert the Y-axis but cannot be demonstrated, here, because of this failure

Results:
1. It appears as if the mouse were crippled for swimming with the X-axis working but the Y-axis seemingly ineffective.
2. Additionally, when pressing forward (default "w") you should be able to look around (exactly as provided for, correctly, in camera drone operation)
Expected results: Mouse should allow for both X- and Y-axis.
Again: The mouse does function correctly when using a drone camera demonstrating how the swimming UI should function if it were working correctly.

Additional note: A work-around is available using the improperly labeled "Gaze" option but it is important to note (here is your warning):
WARNING 1: Most people do not understand the risk of using your neck as a "wrist". As a game developer someone should have warned you of your risk (class action) as this is the textbook example of how a class is created. This isn't a threat. Please do not see it as anything other than the warning intended. This is the type of egregious oversight that gets companies into trouble. Especially once it's been identified and shared in a public forum.
WARNING 2: People with disabilities are specifically targeted with this given it may prevent play where they otherwise might enjoy the game.

Additional notes on Camera Drone UI: The camera drone UI separates the X- and Y-axis control via mouse from the positional data provided by the Oculus Rift. This is the correct UI response and an excellent demonstration of how amazingly well the game can work from both an immersive and graphics perspective (in layman's terms: you can pilot or provide direction via the UI as well as "freely look in different directions." It demonstrates the correct UI exists and some aspects of the game can be modified with a correct template already in-use.

Hardware:
i7
nVidia GTX 980
Oculus Rift
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