2 Slots Make That Much Differnce?
SuicideDog
Join Date: 2002-11-10 Member: 8104Members
I'm running a server that is always packed.. I get sub-100 ping for most everyone on all maps.. at about 40-60 percent cpu utilization (60% when running hera after about an hour). so I thought.. ok.. 2 more slots can't hurt that much.. how wrong I was. Not only did it start crashing more often.. it jump from repectable pings (150) on hera to down right nasty pings (300-400) on hera with 90% cpu. ACCKK!! So I quickly dropped it back down to 16 slots and everything was fine and dandy again.
Is this suppose to happen.. anyone else notice this?
Is this suppose to happen.. anyone else notice this?
Comments
I noticed the same thing. I run linux, so the cpu utilization is horrible to start with. But at 16 players (17 with reserve slot) I'm about 75%+ on a 2 gig cpu. If I drop it 2 slots to a 14 player server. It drops to 56% cpu utlization. Big jump for 2 player slots. But of course I left it at 16, hopeing that we will soon see a patch for the linux cpu optimization problem.