FINALLY, a fully developed game with a satisfying ending!
tanelorn
usa Join Date: 2016-07-01 Member: 219433Members
We've all been there, put in dozens of hours into a game only to experience the most rushed, piecemeal ending that the devs threw together in their last development hours, already overbudget and pushing their deadlines.
Well Unknown Worlds didn't go that route. They gave us an ending that you FEEL emotion as you experience it. Bravo!
My only non-positive feedback for the whole game is that the predator AI was very weak, killing alot of immersion. Other than that, this was the best game experience I've had perhaps ever, and I've been gaming since the '80s. So long all, and thank's for all the fish!
Well Unknown Worlds didn't go that route. They gave us an ending that you FEEL emotion as you experience it. Bravo!
My only non-positive feedback for the whole game is that the predator AI was very weak, killing alot of immersion. Other than that, this was the best game experience I've had perhaps ever, and I've been gaming since the '80s. So long all, and thank's for all the fish!
Comments
It would be like a human constantly declaring war on any ant walking near him
That being said, it brought closure and kept the gameplay on target.
I definitely agree about Subnautica being one of the best gaming experiences I've had (right up there with Dark Souls, Super Metroid, and Chrono Trigger)! I just wish the technical performance was a little better (to get better immersion). Eliminating pop-in and fixing a few physics bugs would go a long ways.