Transparency is doing weird things! (windows and vehicle HUD)

Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT DeputyThe Netherlands, Hoogezand Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue Posts: 15,780 Advanced user
edited May 2018 in Subnautica Bug Reporting
So what's this then?

Also the HUD displays behind particle effects such as thermal vents and the green/blue underwater rivers...

  • 1920x1080, window mode
  • Color grading: Neutral
  • Detail: High
  • Water quality: High
  • AA: TAA
  • AA quality: High
  • Bloom: Off
  • Lens Dirt: On
  • DoF: Off
  • Motion blur: Off
  • Amb occ: High
  • Screen-space reflections: High
  • Dithering: Off

And I tried all other settings "on/off/quality", Nvidia settings are set to Application preference. Weirdness is present as of update 85
Post edited by Kouji_San on

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