Crashing A lot with this new patch due to - Error: Attempting to sync an invalid collision rep!
Samdaman
USA Join Date: 2015-12-07 Member: 209802Members
Just as the title says, I am not sure if it is just for one server or all but this occurred on the Diamond servers.
Here is the crash log when it crashes:
NSPlayer killed Sam with Bite
[282.026] MainThread : Error: Attempting to sync an invalid collision rep!
[282.026] MainThread : Error: Attempting to sync an invalid collision rep!
[282.036] MainThread : Error: Attempting to sync an invalid collision rep!
[282.036] MainThread : Error: Attempting to sync an invalid collision rep!
Anyone know what is going on and how to fix it?
Here is the crash log when it crashes:
NSPlayer killed Sam with Bite
[282.026] MainThread : Error: Attempting to sync an invalid collision rep!
[282.026] MainThread : Error: Attempting to sync an invalid collision rep!
[282.036] MainThread : Error: Attempting to sync an invalid collision rep!
[282.036] MainThread : Error: Attempting to sync an invalid collision rep!
Anyone know what is going on and how to fix it?
Comments
Time: 11:55:32:
[ 0.072] Unbound/Unknown : Filesystem initialized, cache enabled
Build 321.1105
Windows 8 64-bit (build 9200)
Steam initialized branch ''
[INVENTORY] Granting Promo Items
Num displays: 2
Direct3D 9 initialized: NVIDIA GeForce GTX 1080 Ti (23.21.13.9077)
Sound Device: Headphones (High Definition Audio Device) stereo
Record Device: Microphone (USB PnP Sound Device )
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
Loading config://RankedServers.json
Main Menu Initialized at Version: 321
Steam Id: 60577393
Remote patch received. Loading...
Remote patch applied succesfully.
[ 13.033] Worker 02 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/m144863a7_1415720971/
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
Loading config://RankedServers.json
Main Menu Initialized at Version: 321
Steam Id: 60577393
Remote patch received. Loading...
Remote patch applied succesfully.
Connecting to server 45.35.192.54:27015
[ 24.017] Worker 04 : Downloading mods
[ 24.719] Worker 04 : Finished downloading and installing mods
[ 24.719] Worker 04 : Filesystem initialized, cache enabled
[ 24.740] Worker 04 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/m4241b84e_1514323505/
[ 24.743] Worker 04 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/m346c956e_1518651358/
[ 24.754] Worker 04 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/m334982d2_1513992724/
[ 24.772] Worker 04 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/m706d242_1517679028/
[ 24.773] Worker 04 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/m33aef46b_1514171483/
[ 24.777] Worker 04 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/m33b13cfa_1518322639/
[ 24.782] Worker 04 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/mc6fbbb0_1512413799/
[ 24.790] Worker 04 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/mb7149f9_1485531675/
[ 24.792] Worker 04 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/m1c4b4a6e_1457657496/
[ 24.799] Worker 04 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/m33aee7f1_1518146977/
[ 24.800] Worker 04 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/m235ee3a6_1502027081/
[ 24.806] Worker 04 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/m33aeeeb8_1509342355/
[ 24.807] Worker 04 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/m2ebedabc_1504277116/
[ 24.808] Worker 04 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/m3250f1d6_1484712116/
[ 24.808] Worker 04 : Mounting mod '' from C:/Users/sfpet/AppData/Roaming/Natural Selection 2/Workshop/m144863a7_1415720971/
NS2 Optimizations - FastMixin:
You will see warnings of the type:
WARNING: Improperly initialized!
These just mean that an entity creation took longer than normal.
They indicate badly written code, and help debugging.
Loading config://NS2OptiClient.json
[Info] return function(...) return true end
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
Loading config://RankedServers.json
[Elixer (Client)] Loading Utility Scripts v.1.80
[Elixer (Client)] Using Utility Scripts v.1.80
Loading config://NS2OptiClient.json
[Info] return function(...) return true end
[Elixer (Predict)] Loading Utility Scripts v.1.80
[Elixer (Predict)] Using Utility Scripts v.1.80
[ 29.827] Worker 04 : Loading 'maps/ns2_veil.level'
Loading pathing mesh for level maps/ns2_veil.level
Finished loading 'maps/ns2_veil.level'
Client : 0.000000 : INFO: LuaJIT setup: maxtrace=25,000, maxmcode=40,000
Main Menu Initialized at Version: 321
Steam Id: 60577393
Loading took 5.613923184338 seconds
NS2+ v377 loaded (NS2 Build 321). Type "plus" in console for available commands. You can also customize your game from the options menu.
[Info] return function(self, ...) return HasMixin(..., "Team")
and (...):GetTeamNumber() == self[1]
end
[Info] return function(self, ent) return HasMixin(ent, "Team") and ent:GetTeamNumber() == self[1] end
[Info] return function(...) return false end
[Info] return function(self, ...) local ent=self[1];return ... == ent end
==============================
Shine started up successfully.
- Shine is set to report any errors it causes on your client when you disconnect. If you do not wish it to do so, then enter "sh_errorreport 0" into the console.
- You can enable/disable UI animations by entering "sh_animateui" into the console.
- Shine has a chatbox that you can enable/disable by entering "sh_chatbox" into the console.
- You can choose to enable/disable local all talk for yourself by entering sh_alltalklocal_cl true/false.
- You can choose a preferred team for shuffling by entering sh_shuffle_teampref <team> into the console.
- Shine is set to play killstreak sounds. You can change this with sh_sounds
- Shine is set to play killstreak sounds with a volume of 100 . You can change this with sh_setsoundvolume.
==============================
Chat All - Guutty: press "m" click shuffle
Chat All - Splash: all is about positioning in this game
Chat All - SoyTiddiesHeilSeitan: a ban on hacking is just racism against people who arent as good at videogames
Chat All - SoyTiddiesHeilSeitan: why do you hate egalitarianism
Chat All - Splash: if you gat good position in a room you kill easy
Chat All - SoyTiddiesHeilSeitan: welp, im nto being alien
Chat All - Alan: what...
[Info] return function(self, ent) return HasMixin(ent, "Team") and ent:GetTeamNumber() == self[1] end
[Info] return function(self, ...) local ent,cls=self[1],self[2];return ... == ent or (...):isa(cls) end
[Info] return function(self, ...) local ent1,ent2=self[1],self[2];return ... == ent1 or ... == ent2 end
[Info] return function(self, ...) local ent,cls=self[1],self[2];return ... == ent or (...):isa(cls) end
[Info] return function(self, ...) local ent=self[1];return ... == ent end
[Info] return function(self, ...) return HasMixin(..., "Team")
and (...):GetTeamNumber() == self[1]
end
killed leulorax with None
[Info] return function(self, ...) local ent1,ent2=self[1],self[2];return ... == ent1 or ... == ent2 end
NSPlayer killed Alan with Bite
PREVERT-MAXIMUS killed NSPlayer with Rifle
Fetstryk killed Sam with Bite
Splash killed Scrub with Bite
PREVERT-MAXIMUS killed NSPlayer with Rifle
Chat All - NSPlayer: why
Chat All - NSPlayer: why would 2 of you be there
[Info] return function(self, ...) local ent1,ent2,cls=self[1],self[2],self[3];return ... == ent1 or ... == ent2 or (...):isa(cls) end
Fetstryk killed Alan with Bite
Splash killed Sam with Bite
[218.474] MainThread : Error: Attempting to sync an invalid collision rep!
[218.474] MainThread : Error: Attempting to sync an invalid collision rep!
DiscoDuck killed Fetstryk with Rifle
PREVERT-MAXIMUS killed NSPlayer with Rifle
Scrub killed Splash with Rifle
Fetstryk killed Goremagon with Bite
BlindParagoN killed NSPlayer with Rifle
Fetstryk killed Scrub with Bite
BlindParagoN killed Fetstryk with Rifle
BlindParagoN killed Gorge Tunnel with Rifle
/woozie/ killed DiscoDuck with Bite
BlindParagoN killed /woozie/ with Rifle
Nick Gur killed BlindParagoN with Spit
Alan killed Jiskra -«(^_^)»- with Rifle
LazyFox.CZ killed leulorax with Bite
Alan killed LazyFox.CZ with Rifle
NSPlayer killed Sam with Bite
[282.026] MainThread : Error: Attempting to sync an invalid collision rep!
[282.026] MainThread : Error: Attempting to sync an invalid collision rep!
[282.036] MainThread : Error: Attempting to sync an invalid collision rep!
[282.036] MainThread : Error: Attempting to sync an invalid collision rep!
Do you receive a crash dump dialog that updates your dump file successfully?
If so, would you mind PMing me your public IP address so we can verify and investigate it on our end?
I just got this:
killed Sam with None
Client : 945.362671 : interp 2
but that was before I was hit with the babbler spit.
But we received your crash dump, and we're looking at it now.
Can you reproduce this crash easily? And did you mean when the babbler bait ball is launched at you as a marine?