Reapers clip through the terrain constantly across all versions, but I have an idea for a quick fix

TacticalHogTacticalHog Join Date: 2017-05-04 Member: 230229Members
What if the Reaper AI had a rule where it maintains X amount of feet/meters from the terrain, close enough to grab a player on the seabed, but far enough away where it'd clip into it's invisible wall, so it'd barely clip into the actual terrain

I've never coded anything, and only know basic environment design, so this mght not be at all possible lol

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