Camouflage creatures.
Breithan
Join Date: 2017-08-30 Member: 232729Members
There needs to be some type of fauna that can camouflage itself to match surroundings. A herbivore would be cool but a predator would be terrifyingly brilliant! I want to be scared please add this!
Just imagine this. You're picking up quartz on the cliff faces of the blood kelp. Calmly thinking about the windows you intend to construct and the lithium and copper you need to collect later. As you move from one quartz crystal to the next, you suddenly freeze.
Something looks wrong about the next piece of quartz. Then it moves a little. You slowly start backing away when a 20 meter section of the cliff wall seems to fracture and shift. That odd piece of quartz shimmers and turns a pale blue. Then the color spreads throughout the "rock" as it transforms into the shape of a terrifying sea monster.
You flee at the sound of it's horrifying gurgling, back to your seamoth and attempt to enter it but the creature is already upon you. It slams into you poor little seamoth and then grabs it and flings it against the ravine wall, destroying it. In the commotion of the explosion, you manage to hide in a tiny, dead end cave. Silence follows. Your oxygen won't last forever. After 60 seconds of eternity you peep your head out. Nothing. Just the blood kelp zone.
You begin your accent to the safety of your cyclops. Not 15 meters in as you pass close to a bloodvine, it's blood oil orb opens to reveal a giant eye, staring into your soul. You double your speed as the bloodvine begins to wriggle and writh. You try and focus on your cyclops' ping without looking back. You hear that heart-stopping, deep gurgling from behind and you can't take it and spin around to look. Just in time to see its mouth envelope you whole.
You push you desk chair away from the computer, stand up, and go to change your pants.
Just imagine this. You're picking up quartz on the cliff faces of the blood kelp. Calmly thinking about the windows you intend to construct and the lithium and copper you need to collect later. As you move from one quartz crystal to the next, you suddenly freeze.
Something looks wrong about the next piece of quartz. Then it moves a little. You slowly start backing away when a 20 meter section of the cliff wall seems to fracture and shift. That odd piece of quartz shimmers and turns a pale blue. Then the color spreads throughout the "rock" as it transforms into the shape of a terrifying sea monster.
You flee at the sound of it's horrifying gurgling, back to your seamoth and attempt to enter it but the creature is already upon you. It slams into you poor little seamoth and then grabs it and flings it against the ravine wall, destroying it. In the commotion of the explosion, you manage to hide in a tiny, dead end cave. Silence follows. Your oxygen won't last forever. After 60 seconds of eternity you peep your head out. Nothing. Just the blood kelp zone.
You begin your accent to the safety of your cyclops. Not 15 meters in as you pass close to a bloodvine, it's blood oil orb opens to reveal a giant eye, staring into your soul. You double your speed as the bloodvine begins to wriggle and writh. You try and focus on your cyclops' ping without looking back. You hear that heart-stopping, deep gurgling from behind and you can't take it and spin around to look. Just in time to see its mouth envelope you whole.
You push you desk chair away from the computer, stand up, and go to change your pants.
Comments
Well it doesn't have to kill you so quickly. It could be relatively weak aside from its stealth and camouflage. I just got carried away writing a scary subnautica short story!
It doesn't have to be invisible. It could just blend in with random plantlife, which subnautica generally has lots of.
It's still designed to sneak up and kill players. Doesn't matter how much is visible. If it can be seen normally, than it's pointless. If it's hidden like you want. It can grief players. Some people will like it, others won't.