Jetpack Advice?

GuardianGuardian Join Date: 2002-11-01 Member: 2335Members
<div class="IPBDescription">Look Ma, I'm flying! *splat*</div> I need some tips on how to use the jetpack correctly. I always see people fying around for like 20 seconds without having to recharge/touch down. Whenever I try, the only time I can stay airborn is when I hold down the jump key. If I let go, even for a second, I go plummeting to the earth and make a huge mess of myself. I try to engage the jetpack again (still have at least half my juice left) but it does not stop my descent.

Sometimes, even when I hold down the jump button the whole time, my ascent will halt about halfway through my juice, and I will simply fall back down. I look like an idiot when I am trying to get into a vent a mere ten feet above me, and it takes me 3 or 4 tries.

Do I have to hold a direction key while jetting? Or the opposite? Any help would be appreciated. I want to fly like an eagle, to the sea...

Comments

  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    To move forward while jetting, you must be moving forward while you hit the key, and continue hitting forward. <i>Always</i> burst fire the jets, or you will run out of juice in no time. Generally, the pack can be fired for about ten seconds of continous jetting before you run out of fuel.

    Also, make sure to never come in contact with the ground while jetting, as you will get "glued" to it. The jets shoot you up very quickly with the initial hit of energy, then not so much after that. So, when burst firing, make sure to not wait too long in between bursts. When using the jetpack to move quickly through low ceiling areas, it is sometimes better to just hold down jump than to try to burst fire.

    When trying to access a vent right above you, especially vents in the ceiling, you may want to hold down the jump key so that you have enough time to squeeze into the vent.

    Always crouch when in midair. It makes you smaller, and therefore it is more difficult to whack your head into something and come crashing down.
  • Rolling_RockRolling_Rock Join Date: 2002-11-15 Member: 8677Members
    And give a short burst of jets jsut before you hit the ground or you'll go splat. Use it to cushion your descent.

    Just takes a lot of practice.

    Now jetting and shooting a moving target is another story entirely...
  • Boiscour35Boiscour35 Join Date: 2002-11-18 Member: 9250Members
    edited December 2002
    But it's very satisfying, when you see a skulk running at you, to jet up into the air, turn around in mid-air, and gun him down as he tries to turn around to find you.

    The great viaduct is an amazing place to have a jet pack. If you give me a jetpack and an HMG I can stay in the air and defend that hive inevitably. All the skulks try and climb up walls to jump at you... doesn't work <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    Once you get good at bursting the jet pack you can stay in the air for a very very long time... And at one point you can kinda get a "float" effect where you stay in generally the same position.

    The next step is learning to do that while typing <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • GuardianGuardian Join Date: 2002-11-01 Member: 2335Members
    Hey, thanks guys. Thats kinda what I had been doing, I guess I just need alot more practice. I was worried there was something important I was missing.
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    (Fixing incorrect topic date due to server issue)
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    I've got a question regarding jetpack/welding hives to death. Standing on top of hives in both archives and the noname hive (different maps) I've heard the hive scream in pain as I welded it, but after about 3-5 min it still was alive. Any idea as to what prevented my success (and no I wasn't dead).

    My two suggestions are:
    1) The hitbox is messed up and I wasn't actually damaging the hive. Both of the hives are extremely close to the ceiling, and it was a tight squeeze getting up there.

    2) The hive was healing faster than I could damage it. I don't think this is likely because there weren't any obvious D chambers nearby, and the welder does LOTS of damage. It also seemed to die quickly once I gave up and started welding at the side of the hive rather than the top.

    Any help would be appreciated.
  • chia-onochia-ono Join Date: 2002-11-27 Member: 10053Members
    edited December 2002
    Usually if you're damaging the hive, the hive will make a funny sound and jerk wildly. <edited>woops I guess I didn't read what you wrote <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> my bad.

    And about jetpacks, ALWAYS leave a tiny fuel for landing, keep an eye on that fuel meter.
  • J2pcJ2pc Join Date: 2002-12-05 Member: 10485Members
    edited December 2002
    <!--QuoteBegin--taboofires+Dec 17 2002, 04:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (taboofires @ Dec 17 2002, 04:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    I've heard the hive scream in pain as I welded it, but after about 3-5 min it still was alive.  Any idea as to what prevented my success (and no I wasn't dead).
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I know the feeling,

    Once I was at viaduct hive, as a hmg/ha marine
    I emtied my entire(!) hmg in the hive, and it didn't die.
    There where no df's or anything, we cleared them all out.
    Any suggestions??
    After I emptied my hmg, a couple of skulks came in and bit my head off <!--emo&:(--><img src='http://www.natural-selection.org/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
    <!--emo&::skulk::--><img src='http://www.natural-selection.org/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.natural-selection.org/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.natural-selection.org/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->

    [edit]
    I know, it's off-topic
    [/edit]
  • RUAewokRUAewok Join Date: 2002-11-02 Member: 4159Members
    the key to not splatting is to make sure that you recharge completely if you think an alien is approaching but since you should have motion tracking you can see if one is near.
  • Canadianmonk3yCanadianmonk3y Join Date: 2002-11-13 Member: 8465Members
    Another thing to remember is mobility. A marine with a jetpack/lmg has much more mobility than a marine with a JP/HMG or GL.
    The heavy guns make the jets more sluggish, and take longer/more energy to lift you. The shotgun has a slight effect, but not much. I usually prefer the shotty when I jetpack, as staying in the air longer is always a good thing... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    I figured out the problem. The welder just fires so fast that the death animation can't trigger correctly. This is a bug, but not really all that big a deal. The hive, even with 3 d chambers healing it, only takes about 30 seconds of welding to kill. So, after about 30 seconds, stop for 1-2 seconds and see if it manages to die.

    Also, if you pay enough attention to the way that the hive jerks around, you can tell when it starts it's death animation (it starts to limp, and hangs down closer to the floor).

    The good news is that even if you spent too much time welding, and got killed before you could go hide somewhere, the hive will still die as soon as you do.
  • TheHornetTheHornet Join Date: 2002-10-31 Member: 1776Members, Constellation
    back on topic, your problem sounds kinda like a lag problem... playing with a 56k can make your reactions slower and that may be why your suddenly falling when it seems you have fuel and why you can't recover from falling... maybe <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
  • matsomatso Master of Patches Join Date: 2002-11-05 Member: 7000Members, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Shadow, NS2 Community Developer
    <!--QuoteBegin--taboofires+Dec 17 2002, 04:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (taboofires @ Dec 17 2002, 04:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I've got a question regarding jetpack/welding hives to death. Standing on top of hives in both archives and the noname hive (different maps) I've heard the hive scream in pain as I welded it, but after about 3-5 min it still was alive. Any idea as to what prevented my success (and no I wasn't dead).
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    As long as you damage it, it will restart its death animation over and over.

    Stop welding and it will die in peace.
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    If you get good at flying as a Lerk, the jetpack should feel like a piece of cake to use.
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