Different rooms
lukasklein
Join Date: 2017-07-06 Member: 231639Members
So I think we can all agree that subnautica bases could use a new look and I think the problem is that the multipurpose rooms are all the same. For starters, I think a 45° hallway could be cool. That's not my idea, I took that from somebody else. However on personal feelings, I would like a large rectangular room maybe, thats nice. Also maybe there should be changeable lighting
Comments
I'm also missing vertical bulkheads and more cases were we can test bulkheads and flooding. Also a base needs a command center with holo display, that allows:
Although if it will ever come it will be part of additional post release content.
1) Definitely the 45° hallway. We can put hatches on the "off" sides, why not other components?
2) Undoing the auto-attach function. I think this is the reason I've encountered so many instances where I can't put a room or corridor in a spot even though there is plenty of room. The system blocks the placement because it's close enough to attach to some other structure but it isn't aligned properly to attach. There are tons of reasons I might want two rooms next to each other without them having a corridor between.
I also like the idea of a command center. This could be a simple wall-mounted module even. Just something to let you access base information. I'd like to keep an eye on my hull integrity, power requirements, and whatever other info might be relevant.