Eleventh Hour 1.2.1

ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
<div class="IPBDescription">New Map</div> I'm proud to annouce the release of Eleventh Hour version 1.2.1.

Changes since 1.1 :
Rebuilt marine spawn (spacious and brightly lit)
Added new vent (now has 4 vents)
Added water hive detail
Added cover and lurk perches around marine spawn
Added more consoles to big smoke
Added ladder to water hive elevator
Moved ramp hive further from support and improved access
Reworked areas connecting support and ramp to 2 arches
Removed the weld and door

<a href='http://www.btinternet.com/~chromea999/NS/ns_11th_hr121.zip' target='_blank'>DOWNLOAD</a>

Comments

  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    I have now added a RES file to the installation so that players downloading it from your servers will also download the minimap and other sprites needed to play.
  • TazolTazol Join Date: 2002-11-12 Member: 8323Members
    This REALLY should be in the Mapping forum, I didn't even know it existed! I will definitely be trying this map out on Coronas in Space, and I will also be writing a review for it. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    This doesn't NEED to be on the mapping forum because if he just posts it here, server admins will see more easily and get it on their map rotation.
  • TazolTazol Join Date: 2002-11-12 Member: 8323Members
    Most server operators might not because it's a **obscenity** to upload to people who don't have it unless your server can take it.
  • EpochEpoch Join Date: 2002-10-10 Member: 1474Members
    It's a great map, we play it at <a href='http://www.joshbeeler.com/doombrigade' target='_blank'>The Doom Brigade</a>.

    There is also another download mirror <a href='http://www.joshbeeler.com/doombrigade/files/ns_11th_hr121.zip' target='_blank'>here</a>.
  • MellonpoprMellonpopr Join Date: 2002-11-01 Member: 2304Members
    <!--QuoteBegin--Tazol+Dec 5 2002, 12:20 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tazol @ Dec 5 2002, 12:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Most server operators might not because it's a **obscenity** to upload to people who don't have it unless your server can take it.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    what do you mean ? the server uploads it to clients that don't have the files at the same speed or less then if they were playing. It doesn't cause the server any problems.
  • TazolTazol Join Date: 2002-11-12 Member: 8323Members
    <!--QuoteBegin--Mellonpopr+Dec 4 2002, 08:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mellonpopr @ Dec 4 2002, 08:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Tazol+Dec 5 2002, 12:20 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tazol @ Dec 5 2002, 12:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Most server operators might not because it's a **obscenity** to upload to people who don't have it unless your server can take it.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    what do you mean ? the server uploads it to clients that don't have the files at the same speed or less then if they were playing. It doesn't cause the server any problems.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Takes an excessively long time for all the people to download the map because Half-Life has a limit on it. :/
Sign In or Register to comment.