Inclined corridor and moving walkways
rx303
Join Date: 2017-02-10 Member: 227777Members
Hello. I'd like to suggest two additional modules for the bases.
1) We like to build transparent multi-level bases, but moving between different depth levels using vertical connectors isn't really interesting. I think it would be more aesthetically pleasing to have glass inclined corridors.
2) We like to build large bases with long corridors connecting one part to another. It would be great to have some way to accelerate movement inside corridors so that we could built more extensive bases. Imagine: long glass corridor going though Kelp Forest with moving walkway where you can just stand and admire outer world while going from one end to another.
1) We like to build transparent multi-level bases, but moving between different depth levels using vertical connectors isn't really interesting. I think it would be more aesthetically pleasing to have glass inclined corridors.
2) We like to build large bases with long corridors connecting one part to another. It would be great to have some way to accelerate movement inside corridors so that we could built more extensive bases. Imagine: long glass corridor going though Kelp Forest with moving walkway where you can just stand and admire outer world while going from one end to another.
Comments
See even a new multifunction room, but the size of the immersion room.
Yeah, I'd like it if you had multiple Multi-Purpose Rooms stacked upon each other you could attach stairs to the side, Even if it ended up taking 1/4th of the room on the outside.(Or 3/8ths.)
Even better if you could have glass windows on their sides.