Crash when approaching biome.

AdeptstrainAdeptstrain Join Date: 2017-01-28 Member: 227384Members
This is on a fresh install, fresh game file.

All 3 crashes have the same callstack:
========== OUTPUTING STACK TRACE ==================

0x00007FF6CAB9C97A (Subnautica) LevelGameManager::GetClassIDVirtualInternal
0x00007FF6CAB9CE41 (Subnautica) LevelGameManager::GetClassIDVirtualInternal
0x00007FF6CAB3BFCC (Subnautica) TransferBase::GetUserData
0x00007FF6CAB3A8C2 (Subnautica) TransferBase::GetUserData
0x00007FF6CA3865FF (Subnautica) Renderer::VirtualRedirectTransfer
0x00007FF6CA058516 (Subnautica) JobQueue::Exec
0x00007FF6CA05907B (Subnautica) JobQueue::ExecuteOneJob
0x00007FF6CA38EA90 (Subnautica) Renderer::VirtualRedirectTransfer
0x00007FF6CA1C74AC (Subnautica) CallbackArray1<bool>::Invoke
0x00007FF6CA2832C0 (Subnautica) IntermediateRenderer::GetLayer
0x00007FF6CA28342A (Subnautica) IntermediateRenderer::GetLayer
0x00007FF6CA28701E (Subnautica) PlayerWinMain
0x00007FF6CA720E60 (Subnautica) RectT<int>::GetYMax
0x00007FFAC3288364 (KERNEL32) BaseThreadInitThunk

========== END OF STACKTRACE ===========


Here are the minidumps and logs:

https://www.dropbox.com/s/rq5ot6qgzdjy1fb/Subnautica_Crash.rar?dl=0
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