Crash while scanning after Coffee update
GaryP
SC Join Date: 2016-10-13 Member: 223093Members
Hi Guys,
At first I thought it was because I continued a game from before the update, but I started a new game. My drivers are always up to date.
Any time I try to scan something, the screen glows, I stop swimming, and then the game goes unresponsive. I can still hear sound. The last time out of 3 I waited for a few minutes fefore killing it off.
Log attached:
https://drive.google.com/open?id=0B--nM2zXkVkCVDRWY2JBTFdTaEU
Hope this helps. the game is unplayable for me at this point.
Excerpt:
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
at CrashedShipAmbientSound.CheckPlayerPosition () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at SignalLabel.UpdateLabel () [0x00000] in <filename unknown>:0
At first I thought it was because I continued a game from before the update, but I started a new game. My drivers are always up to date.
Any time I try to scan something, the screen glows, I stop swimming, and then the game goes unresponsive. I can still hear sound. The last time out of 3 I waited for a few minutes fefore killing it off.
Log attached:
https://drive.google.com/open?id=0B--nM2zXkVkCVDRWY2JBTFdTaEU
Hope this helps. the game is unplayable for me at this point.
Excerpt:
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
at CrashedShipAmbientSound.CheckPlayerPosition () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at SignalLabel.UpdateLabel () [0x00000] in <filename unknown>:0