JanWalterSluka wrote: »
I did use Asset Studio to extract the world geometry chunks and did few renders. If someone knows how to find where to place which models it would make the Below Zero bay render much better as most of the landscape is models as opposed to world geometry making the render look very bare.
hhrhhr wrote: »
Yes, below Zero has slightly changed the mesh format. I rewrote the script with these changes (therefore, it should not work with the original Subnautica).https://gist.github.com/hhrhhr/ee63fbcd280f6110cc2f8184da857964
In the same commentary there is a link to statically compiled Lua 5.4 for those who have difficulties getting Lua for Windows.