More playtest pics
Flayra
Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
<div class="IPBDescription">Four slides from hera</div>I was commanding this game. We were out of resources at our main base so we had to move through the dark tunnels of hera, over to the generator room. Here you see Comprox, Cynanide, Rob6264 and someone else (?) advancing to take this resource node. Playing the part of the aliens we have MonsieurEvil and a bunch of other nameless beings of the swarm.
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-PT1-3.jpg" border="0">
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-PT1-3.jpg" border="0">
Comments
and are you gonna make icons for the commander buttons, like 'siege turret', 'weapon factory' and 'back'?
btw, nice screenies <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
Very fun game. hard and laggy but fun as hell. Hera rox <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
You lie! It was me! I totally remember that game. It was so much fun, too.
Oh btw, the Hera minimap is giving me a good idea of what the layout should be like. Excellenté.
/me runs off to work on the ns_shadow layout (will post soon [god I love graph paper])
does this mean that you can spawn somewhere else then the marine start? <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
BWAHAHAHAH! New tid-bit of info folks! Apparently StimPaks are healing things for the Marines! (In Starcraft, they increased rate of fire while HURTING the player, so we know that Cyanide couldn't have been thinking of those.)
Don't you just love me? I catch every crumb of info that falls. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
<!--EDIT|Moleculor|April 09 2002,01:52-->
We don't know what they do. Flayra, and maybe a few others are the only one's who would be "in the know" about stimpack operations.
My guess is that they probably will act somewhat like they did in Starcraft, without the pain. A quick speed boost, maybe, but at the cost of resources instead of health.
does this mean that you can spawn somewhere else then the marine start? <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
Phase gates. They justify respawning as 'phasing in' in NS. Think of it as a temporal vortex that opens up through the space-time continuum, allowing one to 'teleport' to a certain location. Cross-eyed yet?
Nerve
And someone please answer LPC's first question, I'm curious as well <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
Looks really nice, can't wait to play the real deal <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
To start, that is...