[BUG] Objects Render Through Walls While in Cyclops (Build 24313)

MalefactoryMalefactory Join Date: 2017-01-02 Member: 225897Members
While in the cyclops, objects appear to render through base walls, and on top of some objects and scenery. They appear to be loaded into memory and render at any distance.

Here are screenshots.

Based on the fact that this only takes place in the cyclops, and that it's also viewable from the cameras, it likely has something to do with the player's position within the cyclops.
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