Interior seamoth panels

dargan012dargan012 Hungary Join Date: 2016-03-28 Member: 214957Members
Im probably not the only one who thought about this but i haven't seen any posts about this.
The small blue panels have no functions now so here's my ideas:

1. Depth meter
2. Seamoth health
3. Seamoth energy
4. Torpedo bay torpedo counter
5. Seamoth perimeter defense recharge status?
etc.

Comments

  • TIEbomber1967TIEbomber1967 California Join Date: 2015-09-23 Member: 208109Members
    dargan012 wrote: »
    Im probably not the only one who thought about this but i haven't seen any posts about this.
    The small blue panels have no functions now so here's my ideas:
    *snip* etc.
    Those might be nice, but I think they'd be too small to read.
    Instead, I'd like the screens to flash red with the word "collision" every time you hit something with your Seamoth.
    With the current system, I think I'm taking damage, not the Seamoth.
  • smellslikebleachsmellslikebleach Join Date: 2016-12-22 Member: 225337Members
    Actually there are a kind of feedback yet if you're hitting anything with the seamoth. There is a nonintegraded depth and energy meter a the moment in the upper middel - this could be integradeded in the dashboard - nice idea.
    In my opinion there should be a more 3D cockpit at the seamoth and the prawn so you'll have the chance to integrate details and displays you suggested.
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