Acid Weapons

Nautical_NickNautical_Nick Australia Join Date: 2016-06-12 Member: 218444Members
Think of this weapon as a type of spray paint gun, but instead of paint it fires poisonous acid. The acid would deal a certain amount of damage to an enemy that steps on it. The acid stays around for about 30 secs. You do need to reload the weapon every 500 ammo. The ammo depletes every .10 seconds at a rate of 2.

Comments

  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    So... basically like the flamethrower.
  • SantaClawsSantaClaws Denmark Join Date: 2012-07-31 Member: 154491Members, Reinforced - Shadow
    What would this add to the game in your opinion?

    Remember, it takes time, effort and money to implement a new piece of content. There should be a better reason to add content, than simply; for the sake of more content.

    We could all add "cool ideas" all day. Where is my rocket launcher, handheld railgun, my magnetic wall-running boots, my gorge hook abillity, my bullettime fades etc. etc. But there needs to be good well thought out reasons to even contemplate suggesting these things. Otherwise it's just shouting at the wind.
  • Nautical_NickNautical_Nick Australia Join Date: 2016-06-12 Member: 218444Members
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    Never mind :'(

    Don't worry, your enthusiasm is exactly what the game needs right now. It's just that we've heard all these marine toys suggestions for four years now :)
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Never mind :'(

    Don't worry, your enthusiasm is exactly what the game needs right now. It's just that we've heard all these marine toys suggestions for four years now :)

    For *fourteen years now :wink:
  • SantaClawsSantaClaws Denmark Join Date: 2012-07-31 Member: 154491Members, Reinforced - Shadow
    But for real boys... Rocket launchers and magnetic wall-running boots. Think about it...
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    SantaClaws wrote: »
    But for real boys... Rocket launchers and magnetic wall-running boots. Think about it...

    @SantaClaws Have you heard of our Lord And Savior, Titanfall 2?
  • The_Welsh_WizardThe_Welsh_Wizard Join Date: 2013-09-10 Member: 188101Members, Reinforced - Supporter
    SantaClaws wrote: »
    But for real boys... Rocket launchers and magnetic wall-running boots. Think about it...

    @SantaClaws Have you heard of our Lord And Savior, Titanfall 2?

    Pls no.
  • NordicNordic Long term camping in Kodiak Join Date: 2012-05-13 Member: 151995Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
    Magnetic boots have been in NS2 before. Just need rocket launchers.
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    Nordic wrote: »
    Magnetic boots have been in NS2 before. Just need rocket launchers.

    Easy. Make grenade launcher's grenades unaffected by gravity, explode on impact, and increase their projectile speed. Bam, rocket.

    Well... maybe not quite as easy if the code is sufficiently convoluted, but theoretically easy.
  • Nautical_NickNautical_Nick Australia Join Date: 2016-06-12 Member: 218444Members
    Handschuh wrote: »
    Rather have acidrockets as fade with low damage instead of useless stab :3

    Agreed.
  • MephillesMephilles Germany Join Date: 2013-08-07 Member: 186634Members, NS2 Map Tester, NS2 Community Developer
    @F0rdPrefect exactly this rocket launcher thing was in discussion for compmod like 2 or 3 seasons ago^^
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    Mephilles wrote: »
    @F0rdPrefect exactly this rocket launcher thing was in discussion for compmod like 2 or 3 seasons ago^^

    great minds think alike
  • ZdrytchXZdrytchX Australia Join Date: 2016-02-06 Member: 212662Members
    edited December 2016
    I actually did this once


    Stats:

    -It is a Modified flamethrower
    -Particle system added to individual flame hitboxes (since they were originally invisible) with the Basilisk' Gas sprite from R Funko CZ mod (whose creator turns out to be the same guy who is making Murnatan
    -Hitbox of the flamethrower particle reduced from 0.9x0.9m to 0.6x0.6 or so meters to prevent yourself from burning yourself in vents and when touching a wall (tremulous bug)
    -Flamethrower falls to gravity (gravity mod = 1.0)
    -Flames bounce off the ground with half momentum preserved (so they sit on the ground)
    -Expiry time increased to 1.5 seconds or someting
    -Buy flamethrower + jetpack = OP = Profit?!?
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