Needed: global "success" & "fail" feedback sounds

harrzackharrzack United States Join Date: 2016-09-11 Member: 222250Members
When chasing a fish or moving inventory, a mouse click is used. It would be most helpful if there was a sound when the click produce a positive result (i.e. Caught fish,moved inventory, etc) an another to indicate a fail. Nothing huge, but just some audible indication of what happened. Often when casing a fish, one is in "desperation-mode" and it is easy to miss the current visual, graphic confirmation.

When trying to move the Seamoth, and you haven't noticed the battery is dead, the "fail" sound could alert you each time a movement key was struck. Stuff like that...
Sign In or Register to comment.