Vive Bugs in experimental [Build 39109]
scythe2112
Join Date: 2016-10-07 Member: 222934Members
First of all, yay to native Vive support!!
Have been waiting a looong time for this
Tried out the experience, here is what I noticed:
Other than that, works rather smooth, some pop in is noticable and vive sometimes looses tracking (going to steamvr room). But I reckon this is because of the game not beeing fully optimized yet.
If I find any other bugs, I will edit this post.
Well, off now to get eaten by a reaper in VR
Have been waiting a looong time for this
Tried out the experience, here is what I noticed:
- POV too high
- "Fixed POV" is at the center of Vive playspace
Other than that, works rather smooth, some pop in is noticable and vive sometimes looses tracking (going to steamvr room). But I reckon this is because of the game not beeing fully optimized yet.
If I find any other bugs, I will edit this post.
Well, off now to get eaten by a reaper in VR