Development on the Xbox One

CAPSHAWCAPSHAW Nevada Join Date: 2016-09-29 Member: 222692Members
I understand that coming changes are anyone's best guess, but I am curious to know what goes into developing something for the Xbox One. I am not very educated on how games are made, but I have a few questions. Do the developers have to design new game engines to run on the Xbox?

How much has to change when importing the Steam version to the new console? I mean do you have to start from scratch every time just using the models and textures, or are some things transferrable.

Are there going to be things that show up on the console edition that wont show up on the Steam version, or vice versa?



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