fixes and work-arounds
yellowsub
manchester Join Date: 2016-07-21 Member: 220525Members
So I had the idea here to open a thread for everyone to post some fixes to minor issues until they are patched.
first the drop to bottom of ocean glitch. I've noticed that this and the broken pda glitch seem to go hand in hand and seem to come from trying to rush the open.
To resolve first try to wait for cut scene to end and only tackle the fire then press nothing until the voice stops eventually then you can close it. Patience really is your saviour here guys. If that doesn't work sadly reset and try again.
stuff not spawning is another quick fix. Save and exit to home screen NOT GAME MENU. Quickly turn off xbox and then allow it to fully power down then start it all back up and you should be fine. If not sorry but start a profile anew.
torpedoes from seamoth. This is more a button layout problem. To fire them change left hand control to a different button for me its left trigger. You will still press a to exit seamoth so the other button now activates selected none passive mods.
thats the few from the top of my head please add more as you solve them. Hopefully they'll fix them all soon but until then lets help each other.
first the drop to bottom of ocean glitch. I've noticed that this and the broken pda glitch seem to go hand in hand and seem to come from trying to rush the open.
To resolve first try to wait for cut scene to end and only tackle the fire then press nothing until the voice stops eventually then you can close it. Patience really is your saviour here guys. If that doesn't work sadly reset and try again.
stuff not spawning is another quick fix. Save and exit to home screen NOT GAME MENU. Quickly turn off xbox and then allow it to fully power down then start it all back up and you should be fine. If not sorry but start a profile anew.
torpedoes from seamoth. This is more a button layout problem. To fire them change left hand control to a different button for me its left trigger. You will still press a to exit seamoth so the other button now activates selected none passive mods.
thats the few from the top of my head please add more as you solve them. Hopefully they'll fix them all soon but until then lets help each other.