Ns_liberty First Screens

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Comments

  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    quite nice to see a "HEF" doing great work @ mapping <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    I like what I see <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • InZaneFleaArmyInZaneFleaArmy Join Date: 2002-01-24 Member: 18Members
    I'm one to always post early shots of my maps, just like you. I don't want to waste hours of time and then only have to scrap it for some other room. So far though, it is a little too symetrical fo rmy tastes, but thats not a bad thing. Good vent placing, and maybe a few maint. Corridors will make it better. In the hangers, maybe a few things jetting out from the wall, like where another room COULD be... It's all about perspective, make it look larger than it is, and it really could be a space ship.
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    You will need to place somthing that blocks the vis on the long horizontal corridor near marine spawn, also, remember that doors dont block the vis.....
    Nice layout, nice idea, and most of all, you have an award for having kept calm under all those stupid comments sayin it was bland and all that **obscenity**...... =) good job
  • TazolTazol Join Date: 2002-11-12 Member: 8323Members
    <!--QuoteBegin--Fieari+Nov 30 2002, 06:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fieari @ Nov 30 2002, 06:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Remember that timing can be altered by using doors... like bast's infamous airlock. If the north hive is slightly easier to access, just add in some timed obstacles to slightly slow it down.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That doesn't slow down sieges, which can almost siege the hive from marine start in ns_bast. (It can't reach, but it can take out the nozzle there, THAT'S how close it gets)
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