Update 67 bug compilation
Schala
Safe inside a Cyclops Join Date: 2016-07-17 Member: 220346Members
Just to note, some of these I've already sent feedback on, while others I'm listing here for the first time. My GPU is an Nvidia GTX 750 Ti.
- Loading a game, on average, takes 400-600 seconds and occasionally crashes. I'm guessing since it's early access, this has yet to be polished, or it may be because I'm using a 2 year old GPU and a 6 year old processor?
- Camera randomly gets really funky and gives me some odd HUD-less view. Screenshot below.
- Seamoth once got stuck under terrain near a bunch of stalkers while I was exploring. I had to dig it out with the terraformer. One suggestion I have, regarding the tool's pending removal, is to keep it as a console-spawnable item for such an occasion.
- Wreckage chunks sometimes appear in the sky randomly. My husband is experiencing this as well with a GeForce 930M. This apparently goes away (or changes?) on game re-load. Screenshot below.
- Blueprint fragments inside open cargo containers are frequently not able to be scanned. The spinning wheel animation icon does not appear on HUD.
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