Mesmer Suggestions

ResolutionBlazeResolutionBlaze The Dunes Join Date: 2016-04-06 Member: 215392Members
Some suggestions you can post about how the Mesmer should work, and how you can get players to fall for the trick, even more than once. Where they should be located, how common or uncommon they should be, and the after affects of seeing a Mesmer if there are any. If enough people comment ideas and such I will compile them into a list and post it in the suggestions part of the forum.

I'm thinking a list here:

- After seeing a Mesmer, you can get hallucinations after the encounter. You can get "signals" that lead you to more Mesmers rather than a new enviroment. You can see a freaky fish swimming at you and disappear right before it bites. Maybe a little easter egg where you see in the distance if you stand on top of your Lifepod long enough you see in the far distance a HUGE monster poke an elongated head out of the water (Aurora sized) then go back under slowly just to freak people out. That'd be fun.

- If you look at a Mesmer and the deeper you get into the trip, the harder it will be to look away, as your character will try and look at the creature. The Mesmer will also actively try and get in front of your field of vision. You also swim much much slower if you're looking right at it.

- The Mesmer should be a little bigger, at least the size of a human chest. Right now it is about the size of a human head, which is big, but the bigger it is the harder it will be to avoid it.

- After encountering a Mesmer already, the next encounter will cause you to go into a Trip state faster.



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