Officially supported ability to play old versions
Mattk50
Join Date: 2013-02-04 Member: 182824Members, Reinforced - Shadow
The new team working on NS2 keeps putting out changes that make the game worse, and isn't listening to the community feedback. Instead of having to fight over every stupid change that the b-team gets stubborn about just so that we can play the game we paid for again, how about a system where we're allowed to install older versions of the game through steam's built in version selector. This works for other games. There would also need to be a version column in the server browser to make it clear to people where everyone is playing.
As for splitting the community, if most people go back to the older versions, it won't be a problem will it? Then the new developers can rip and tear to their hearts content, and we can have an actually functional version that doesnt crash or have removed features for no reason.
As for splitting the community, if most people go back to the older versions, it won't be a problem will it? Then the new developers can rip and tear to their hearts content, and we can have an actually functional version that doesnt crash or have removed features for no reason.
Comments
First the community split which you mentioned, that can and will kill the game. This isn't a most prefer the old thing like you are making it out to be. No this is a pretty even split with some liking asspects of both old and new.
Second there is the dev hell it will create. Any officially supported version would have ot have tech support for bug reporting. IF you say oh well tehy can just ignore the old, it isn't that simple if they ignore the old then it is pointless to have it there, but if they pay attention to it and patch things it causes a problem as they may have to redesign a patch meant for the new versions to work with the old version.
Third, the new update are not that bad, now I wish the health bars had a toggle, but they can be helpful. The new updates are breathing some much needed life into the game.
The problem is more the smaller update sets tehy are doing, this may sound strange but adding items one at a time or in slow trickles can actually kill balance, especially if you add an item and are unable to add its counter for 2 or 3 updates.
What the team needs to do is simple pick a theme and do a major content update for one of the patches, hype it up and show it off with open testing.