Silent Scanner Rooms

Enderguy059Enderguy059 AustraliaMembers Join Date: 2015-10-15 Member: 208486Posts: 626 Advanced user
Upon construction of a scanner room, all animals that make noises become mute. Has anyone had this problem?
Politics are... pretty terrible.
I mean, they always seem to get people into fights and encourage irrational behaviour.
I'm fine with making a compromise and sticking to the middle road, thanks.


  • Cairo283Cairo283 CanadaMembers Join Date: 2016-06-12 Member: 218439Posts: 2
    Yep, I've had the same problem; Animals don't make sounds unless I'm really close to them (Other than sand sharks, they still seem to work fine).
  • gpickellgpickell Members Join Date: 2016-05-18 Member: 216924Posts: 2
    Yup... I tested this out just today. Saved the game, then built my scanner room, then went and found a reaper (no sounds).
  • WarViperWarViper TexasMembers Join Date: 2016-04-27 Member: 216062Posts: 78 Fully active user
    Same here for me. I'm on a brand new game and I tested this to see if it was the cause. As soon as I built the scanner room all creature sounds immediately stopped for me.
  • MerandixMerandix NetherlandsMembers Join Date: 2016-01-05 Member: 210951Posts: 40 Fully active user
    Yes, my behind has multiple Stalker-bite-marks since this happened. It is quite annoying, I think I'm going to test if anything is solved when I deconstruct the scanner room. It's proven to be underwhelmingly useless anyway unfortunately, I'd had hoped for more mapping functionality.
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