Sorta Bug From The Game Over Timer

RavlenRavlen Join Date: 2002-11-08 Member: 7713Members
<div class="IPBDescription">doesn't always kill...</div> Well, it should, but you can still be healed by defense chambers. So technically, you could sit in a vent with a pile of D chambers, and stay healed until the marines find you.

Not a big deal, as you aren't silent now. But it does keep you alive indefinitely <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->

Ravlen

Comments

  • parkanparkan Join Date: 2002-11-17 Member: 9128Members
    The D chambers will make a healing noise, thereby disclosing the location of the alien. Flayra seems to be fine with it and confirmed it in one post.
  • SpectracidePAK9SpectracidePAK9 Join Date: 2002-11-06 Member: 7336Members
    edited November 2002
    I don't think this is considered a bug.
    I think the whole "aliens-die-after-hive-die" wasn't about gameplay and quickly ending the round but making sense. They aren't dieing to end the game, but because there is nothing to support them or whatever so they slowly lose their lives. However, if there is a defensive chamber, it will heal them and keep them alive, because, well, thats what it does.
    I could be wrong though. In that case, its a bug.
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
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